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Physics Interpolation - Fix interpolated_transform_2d #93852

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lawnjelly
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@lawnjelly lawnjelly commented Jul 2, 2024

Uses the skew correct Transform2D::interpolate_with() function rather than the bugged 3.x version.

Fixes #93586
Port of #93851

Notes

  • May want to bump this to 4.3 milestone as it is fairly simple and good to fix.

Uses the skew correct `Transform2D::interpolate_with()` function rather than the bugged 3.x version.
@lawnjelly lawnjelly requested a review from a team as a code owner July 2, 2024 07:14
@lawnjelly lawnjelly added this to the 4.x milestone Jul 2, 2024
@akien-mga akien-mga modified the milestones: 4.x, 4.3 Jul 2, 2024
@akien-mga akien-mga merged commit 0955020 into godotengine:master Jul 2, 2024
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@akien-mga
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Thanks!

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Physics interpolation seems to break Sprite2D
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