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AnimationMixer: Fix processed_hashes type to Animation::TypeHash instead of int #94722

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merged 1 commit into from
Jul 25, 2024

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It should be strictly typed for safety.

@TokageItLab TokageItLab requested a review from a team as a code owner July 25, 2024 07:23
@TokageItLab TokageItLab changed the title Fix processed_hashes type to Animation::TypeHash from int Fix processed_hashes type to Animation::TypeHash as uint32_t from int for proper type Jul 25, 2024
@TokageItLab TokageItLab added this to the 4.3 milestone Jul 25, 2024
@akien-mga akien-mga changed the title Fix processed_hashes type to Animation::TypeHash as uint32_t from int for proper type AnimationMixer: Fix processed_hashes type to Animation::TypeHash instead of int Jul 25, 2024
@akien-mga akien-mga merged commit 0b26cc1 into godotengine:master Jul 25, 2024
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Thanks!

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