Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[4.3] XRNode - fix visibility issue #95835

Merged
merged 1 commit into from
Aug 30, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 3 additions & 3 deletions modules/openxr/extensions/openxr_hand_tracking_extension.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -225,6 +225,7 @@ void OpenXRHandTrackingExtension::on_process() {
// not successful? then we do nothing.
print_line("OpenXR: Failed to get tracking for hand", i, "[", OpenXRAPI::get_singleton()->get_error_string(result), "]");
godot_tracker->set_has_tracking_data(false);
godot_tracker->invalidate_pose("default");
continue;
}

Expand All @@ -235,8 +236,6 @@ void OpenXRHandTrackingExtension::on_process() {
}

if (hand_trackers[i].locations.isActive) {
godot_tracker->set_has_tracking_data(true);

// SKELETON_RIG_HUMANOID bone adjustment. This rotation performs:
// OpenXR Z+ -> Godot Humanoid Y- (Back along the bone)
// OpenXR Y+ -> Godot Humanoid Z- (Out the back of the hand)
Expand Down Expand Up @@ -293,7 +292,8 @@ void OpenXRHandTrackingExtension::on_process() {
}

godot_tracker->set_hand_tracking_source(source);
if (location.locationFlags & XR_SPACE_LOCATION_POSITION_TRACKED_BIT) {
if (location.locationFlags & XR_SPACE_LOCATION_POSITION_VALID_BIT) {
godot_tracker->set_has_tracking_data(true);
godot_tracker->set_pose("default", transform, linear_velocity, angular_velocity);
} else {
godot_tracker->set_has_tracking_data(false);
Expand Down
20 changes: 19 additions & 1 deletion scene/3d/xr_nodes.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -303,6 +303,8 @@ StringName XRNode3D::get_pose_name() const {

void XRNode3D::set_show_when_tracked(bool p_show) {
show_when_tracked = p_show;

_update_visibility();
}

bool XRNode3D::get_show_when_tracked() const {
Expand Down Expand Up @@ -361,6 +363,9 @@ void XRNode3D::_bind_tracker() {
if (pose.is_valid()) {
set_transform(pose->get_adjusted_transform());
_set_has_tracking_data(pose->get_has_tracking_data());
} else {
// Pose has been invalidated or was never set.
_set_has_tracking_data(false);
}
}
}
Expand Down Expand Up @@ -407,6 +412,10 @@ void XRNode3D::_pose_lost_tracking(const Ref<XRPose> &p_pose) {
}

void XRNode3D::_set_has_tracking_data(bool p_has_tracking_data) {
// Always update our visibility, we may have set our tracking data
// when conditions weren't right.
_update_visibility();

// Ignore if the has_tracking_data state isn't changing.
if (p_has_tracking_data == has_tracking_data) {
return;
Expand All @@ -415,10 +424,19 @@ void XRNode3D::_set_has_tracking_data(bool p_has_tracking_data) {
// Handle change of has_tracking_data.
has_tracking_data = p_has_tracking_data;
emit_signal(SNAME("tracking_changed"), has_tracking_data);
}

void XRNode3D::_update_visibility() {
// If configured, show or hide the node based on tracking data.
if (show_when_tracked) {
set_visible(has_tracking_data);
// Only react to this if we have a primary interface.
XRServer *xr_server = XRServer::get_singleton();
if (xr_server != nullptr) {
Ref<XRInterface> xr_interface = xr_server->get_primary_interface();
if (xr_interface.is_valid()) {
set_visible(has_tracking_data);
}
}
}
}

Expand Down
2 changes: 2 additions & 0 deletions scene/3d/xr_nodes.h
Original file line number Diff line number Diff line change
Expand Up @@ -95,6 +95,8 @@ class XRNode3D : public Node3D {
void _pose_lost_tracking(const Ref<XRPose> &p_pose);
void _set_has_tracking_data(bool p_has_tracking_data);

void _update_visibility();

public:
void _validate_property(PropertyInfo &p_property) const;
void set_tracker(const StringName &p_tracker_name);
Expand Down
Loading