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Update README.md #144

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3 changes: 3 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,9 @@ This module implements JavaScript/TypeScript language support for the godot game
- Full code completion support for all godot APIs including signals and enumerations
- Debug in Visual Studio Code with the [plugin](https://marketplace.visualstudio.com/items?itemName=geequlim.godot-javascript-debug)

### Installation
No installation or setup necessary. The binaries for download are the complete, usable Godot editor and engine with Javascript/Typescript language support.

### Download
You can try the pre-compiled binaries from the [release page](https://github.com/GodotExplorer/ECMAScript/releases)
You can also get the binaries with lastest commits from the [github build action result](https://github.com/GodotExplorer/ECMAScript/actions)
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