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Simplify edge calculation when scrolling down #1194

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Apr 9, 2023
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12 changes: 7 additions & 5 deletions nav.go
Original file line number Diff line number Diff line change
Expand Up @@ -925,11 +925,13 @@ func (nav *nav) down(dist int) bool {
dir.ind = min(maxind, dir.ind)

dir.pos += dist
edge := min(min(nav.height/2, gOpts.scrolloff), maxind-dir.ind)

// use a smaller value when the height is even and scrolloff is maxed
// in order to stay at the same row as much as possible while up/down
edge = min(edge, nav.height/2+nav.height%2-1)
// use a smaller value for half when the height is even and scrolloff is
// maxed in order to stay at the same row while scrolling up and down
half := nav.height / 2
if nav.height%2 == 0 {
half--
}
edge := min(min(half, gOpts.scrolloff), maxind-dir.ind)

dir.pos = min(dir.pos, nav.height-edge-1)
dir.pos = min(dir.pos, maxind)
Expand Down