Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

better portability by omitting machine dependent integer/float sizes #104

Closed
gopherbot opened this issue Nov 12, 2009 · 1 comment
Closed

Comments

@gopherbot
Copy link
Contributor

by xophos:

One of the most ugly Aspects of cross-platform C++ development is the fact,
that most people just use "int" or "float" whose size/precision
depends on
the machine/os in use.
Please remove such types.
You will instantly have much better portability by default.
@agl
Copy link
Contributor

agl commented Nov 12, 2009

Comment 1:

These sorts of issues are best dealt with on the mailing list. The bug tracker is
best suited to recording precise bugs.
I'm closing this bug, but only as administration. Please feel free to bring it up
elsewhere.

Status changed to Invalid.

minux pushed a commit to minux/goios that referenced this issue Feb 27, 2015
Update golang#104

This ends up encoding as MOV SP, Rn. Using the immediate form, MOV $0, Rn is an accetable substitute.
minux pushed a commit to minux/goios that referenced this issue Feb 27, 2015
Update golang#104

This ends up encoding as MOV SP, Rn. Using the immediate form, MOV $0, Rn is an accetable substitute.
@golang golang locked and limited conversation to collaborators Jun 24, 2016
This issue was closed.
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

No branches or pull requests

2 participants