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plugin: requires CGO_ENABLED=1 #19569

@johanbrandhorst

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@johanbrandhorst

Please answer these questions before submitting your issue. Thanks!

What version of Go are you using (go version)?

go version go1.8 linux/amd64

What operating system and processor architecture are you using (go env)?

GOARCH="amd64"
GOBIN="/home/johan/gows/bin"
GOEXE=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/home/johan/gows"
GORACE=""
GOROOT="/usr/lib/go"
GOTOOLDIR="/usr/lib/go/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build464530147=/tmp/go-build -gno-record-gcc-switches"
CXX="g++"
CGO_ENABLED="1"
PKG_CONFIG="pkg-config"
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"

What did you do?

I tried to build a simple plugin with CGO_ENABLED=0. It builds fine, and at plugin load time you get an error plugin: not implemented. This is an intentional limitation at the moment, but I think it moves backwards in the general trend of the language development, which has been moving away from C dependencies. This should hopefully be a discussion around supporting plugins without the need for CGO.

What did you expect to see?

I expected to be able to build and load plugins without CGO.

What did you see instead?

I got an error saying plugin: not implemented.

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