Closed as not planned
Description
Go version
go version go1.23.4 darwin/arm64
Output of go env
in your module/workspace:
GO111MODULE=''
GOARCH='arm64'
GOBIN=''
GOCACHE='/Users/me/Library/Caches/go-build'
GOENV='/Users/me/Library/Application Support/go/env'
GOEXE=''
GOEXPERIMENT=''
GOFLAGS=''
GOHOSTARCH='arm64'
GOHOSTOS='darwin'
GOINSECURE=''
GOMODCACHE='/Users/me/go/pkg/mod'
GONOPROXY=''
GONOSUMDB=''
GOOS='darwin'
GOPATH='/Users/me/go'
GOPRIVATE=''
GOPROXY='https://proxy.golang.org,direct'
GOROOT='/opt/homebrew/Cellar/go/1.23.4/libexec'
GOSUMDB='sum.golang.org'
GOTMPDIR=''
GOTOOLCHAIN='local'
GOTOOLDIR='/opt/homebrew/Cellar/go/1.23.4/libexec/pkg/tool/darwin_arm64'
GOVCS=''
GOVERSION='go1.23.4'
GODEBUG=''
GOTELEMETRY='local'
GOTELEMETRYDIR='/Users/me/Library/Application Support/go/telemetry'
GCCGO='gccgo'
GOARM64='v8.0'
AR='ar'
CC='cc'
CXX='c++'
CGO_ENABLED='1'
GOMOD='/Users/me/Documents/Code/project/go.mod'
GOWORK=''
CGO_CFLAGS='-O2 -g'
CGO_CPPFLAGS=''
CGO_CXXFLAGS='-O2 -g'
CGO_FFLAGS='-O2 -g'
CGO_LDFLAGS='-O2 -g'
PKG_CONFIG='pkg-config'
GOGCCFLAGS='-fPIC -arch arm64 -pthread -fno-caret-diagnostics -Qunused-arguments -fmessage-length=0 -ffile-prefix-map=/var/folders/p2/z4h94_g1745dxgtn7h72kjfr0000gn/T/go-build1265390623=/tmp/go-build -gno-record-gcc-switches -fno-common'
What did you do?
package main
import (
"slices"
"sync"
)
type Child struct {
Err error
Something string
Toy *Toy
N int
}
type Toy struct {}
type Person struct {
Children []Child
}
func clone(input *Person) *Person {
// This variant causes the bug:
//p := &(*input)
//pp := p
// This variant doesnt:
p := *input
pp := &p
p.Children = slices.Clone(p.Children)
for i, child := range p.Children {
p.Children[i].Toy = &(*child.Toy)
}
return pp
}
func main() {
p := &Person{Children: []Child{
{N: 1, Toy: &Toy{}},
{N: 2, Toy: &Toy{}},
{N: 3, Toy: &Toy{}},
{N: 4, Toy: &Toy{}},
{N: 5, Toy: &Toy{}},
{N: 6, Toy: &Toy{}},
}}
ch := make(chan struct{})
var wg sync.WaitGroup
for range 100000 {
wg.Add(1)
go func() {
defer wg.Done()
<-ch
p := clone(p)
p.Children = slices.DeleteFunc(p.Children, func(child Child) bool {
return child.N %2 == 0
})
}()
}
close(ch)
wg.Wait()
}
What did you see happen?
&(*input)
caused segfault on p.Children[i].Toy = &(*child.Toy)
What did you expect to see?
*input
and separate &
doesnt