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Update howler.core.js #679

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May 19, 2017
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5 changes: 4 additions & 1 deletion src/howler.core.js
Original file line number Diff line number Diff line change
Expand Up @@ -300,6 +300,9 @@
// then check if the audio actually played to determine if
// audio has now been unlocked on iOS, Android, etc.
var unlock = function() {
// Fix Android can not play in suspend state.
Howler._autoResume();

// Create an empty buffer.
var source = self.ctx.createBufferSource();
source.buffer = self._scratchBuffer;
Expand Down Expand Up @@ -394,7 +397,7 @@
clearTimeout(self._suspendTimer);
self._suspendTimer = null;
} else if (self.state === 'suspended') {
self.state = 'resuming';
//self.state = 'resuming';
self.ctx.resume().then(function() {
self.state = 'running';

Expand Down