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Matthew Walker edited this page Aug 27, 2015 · 1 revision

Ideas

The path taken shouldn't usually be the shortest should have a "fuzzy" sense of path, but precise sense of destination...

Perhaps some measure of number of passengers' destinations reachable?

  • Should take into account number of (good?) paths available to a given passenger?
  • Maybe, do a good job transporting most of the passengers, then route other passengers on already scheduled trains.
  1. Annotate graph edges with a weighting of how many passengers want to go this way.
  2. Route many trains just based on the weighting.
  3. Try to get the passengers through this system.
  • Train routes would be based on something like the minimum spanning tree - but like not actually a tree...
  • Then maybe re-do the annotation based on that initial schedule - and repeat
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