3.0.0
New features
-
Added simulation on GPU and TPU via the new MuJoCo XLA (MJX) Python module. Python users can now natively run MuJoCo simulations at millions of steps per second on Google TPU or their own accelerator hardware.
- MJX is designed to work with on-device reinforcement learning algorithms. This Colab notebook demonstrates using MJX along with reinforcement learning to train humanoid and quadruped robots to locomote:
- The MJX API is compatible with MuJoCo but is missing some features in this release. See the outline of MJX feature parity for more details.
-
Added new signed distance field (SDF) collision primitive. SDFs can take any shape and are not constrained to be convex. Collision points are found by minimizing the maximum of the two colliding SDFs via gradient descent.
- Added new SDF plugin for defining implicit geometries. The plugin must define methods computing an SDF and its gradient at query points. See the documentation for more details.
-
Added new low-level model element called
flex
, used to define deformable objects. These simplicial complexes can be of dimension 1, 2 or 3, corresponding to stretchable lines, triangles or tetrahedra. Two new MJCF elements are used to define flexes. The top-level deformable section contains the low-level flex definition. The flexcomp element, similar to composite is a convenience macro for creating deformables, and supports the GMSH tetrahedral file format.-
Added shell passive force plugin, computing bending forces using a constant precomputed Hessian (cotangent operator).
Note: This feature is still under development and subject to change. In particular, deformable object functionality is currently available both via deformable and composite, and both are modifiable by the first-party elasticity plugins. We expect some of this functionality to be unified in the future.
-
-
Added constraint island discovery with
mj_island
. Constraint islands are disjoint sets of constraints and degrees-of-freedom that do not interact. The only solver which currently supports islands is CG. Island discovery can be activated using a new enable flag. If island discovery is enabled, geoms, contacts and tendons will be colored according to the corresponding island, see video. Island discovery is currently disabled for models that have deformable objects (see previous item). -
Added
mjThreadPool
andmjTask
which allow for multi-threaded operations within the MuJoCo engine pipeline. If engine-internal threading is enabled, the following operations will be multi-threaded:- Island constraint resolution, if island discovery is enabled and the CG solver is selected. The 22 humanoids model shows a 3x speedup compared to the single threaded simulation.
- Inertia-related computations and collision detection will happen in parallel.
Engine-internal threading is a work in progress and currently only available in first-party code via the testspeed utility, exposed with the
npoolthread
flag. -
Added capability to initialize
composite
particles from OBJ files. Fixes #642 and #674.
General
Important
Breaking API changes
-
Removed the macros
mjMARKSTACK
andmjFREESTACK
.Migration: These macros have been replaced by new functions
mj_markStack
andmj_freeStack
. These functions manage themjData
stack in a fully encapsulated way (i.e., without introducing a local variable at the call site). -
Renamed
mj_stackAlloc
tomj_stackAllocNum
. The new functionmj_stackAllocByte
allocates an arbitrary number of bytes and has an additional argument for specifying the alignment of the returned pointer.Migration: The functionality for allocating
mjtNum
arrays is now available viamj_stackAllocNum
. -
Renamed the
nstack
field inmjModel
andmjData
tonarena
. Changednarena
,pstack
, andmaxuse_stack
to count number of bytes rather than number ofmjtNum
s. -
Changed
mjData.solver
, the array used to collect solver diagnostic information. This array ofmjSolverStat
structs is now of lengthmjNISLAND * mjNSOLVER
, interpreted as as a matrix. Each row of lengthmjNSOLVER
contains separate solver statistics for each constraint island. If the solver does not use islands, only row 0 is filled.- The new constant
mjNISLAND
was set to 20. mjNSOLVER
was reduced from 1000 to 200.- Added
mjData.solver_nisland
: the number of islands for which the solver ran. - Renamed
mjData.solver_iter
tosolver_niter
. Both this member andmjData.solver_nnz
are now integer vectors of lengthmjNISLAND
.
- The new constant
-
Removed
mjOption.collision
and the associatedoption/collision
attribute.Migration:
- For models which have
<option collision="all"/>
, delete the attribute. - For models which have
<option collision="dynamic"/>
, delete allpair
elements. - For models which have
<option collision="pair"/>
, disable all dynamic collisions (determined via contype/conaffinity) by first deleting allcontype
andconaffinity
attributes in the model and then setting them globally to0
using
<default> <geom contype="0" conaffinity="0"/> </default>
.
- For models which have
-
Removed the
rope
andcloth
composite objects.Migration: Users should use the
cable
andshell
elasticity plugins. -
Added
mjData.eq_active
user input variable, for enabling/disabling the state of equality constraints. RenamedmjModel.eq_active
tomjModel.eq_active0
, which now has the semantic of "initial value ofmjData.eq_active
". Fixes #876.Migration: Replace uses of
mjModel.eq_active
withmjData.eq_active
. -
Changed the default of
autolimits
from "false" to "true". This is a minor breaking change. The potential breakage applies to models which have elements with "range" defined and "limited" not set. Such models cannot be loaded since version 2.2.2 (July 2022).
-
Added a new
dyntype
,filterexact
, which updates first-order filter states with the exact formula rather than with Euler integration. -
Added an actuator attribute,
actearly
, which uses semi-implicit integration for actuator forces: using the next step's actuator state to compute the current actuator forces. -
Renamed
actuatorforcerange
andactuatorforcelimited
, introduced in the previous version toactuatorfrcrange
andactuatorfrclimited
, respectively. -
Added the flag
eulerdamp
, which disables implicit integration of joint damping in the Euler integrator. See the Numerical Integration section for more details. -
Added the flag
invdiscrete
, which enables discrete-time inverse dynamics for all integrators other thanRK4
. See the flag documentation for more details. -
Added
ls_iterations
andls_tolerance
options for adjusting linesearch stopping criteria in CG and Newton solvers. These can be useful for performance tuning. -
Added
mesh_pos
andmesh_quat
fields tomjModel
to store the normalizing transformation applied to mesh assets. Fixes #409. -
Added camera
resolution
attribute andcamprojection
sensor. If camera resolution is set to positive values, the camera projection sensor will report the location of a target site, projected onto the camera image, in pixel coordinates. -
Added
camera
calibration attributes:- The new attributes are
resolution
,focal
,focalpixel
,principal
,principalpixel
andsensorsize
. - Visualize the calibrated frustum using the
mjVIS_CAMERA
visualization flag when these attributes are specified. See the following example model. - Note that these attributes only take effect for offline rendering and do not affect interactive visualisation.
- The new attributes are
-
Implemented reversed Z rendering for better depth precision. An enum
mjtDepthMap
was added with valuesmjDEPTH_ZERONEAR
andmjDEPTH_ZEROFAR
, which can be used to set the newreadDepthMap
attribute inmjrContext
to control how the depth returned bymjr_readPixels
is mapped fromznear
tozfar
. Contribution #978 by @aftersomemath. -
Deleted the code sample
testxml
. The functionality provided by this utility is implemented in the WriteReadCompare test. -
Deleted the code sample
derivative
. Functionality provided bymjd_transitionFD
.
Python bindings
- Fixed #870 where calling
update_scene
with an invalid camera name used the default camera. - Added
user_scn
to the passive viewer handle, which allows users to add custom visualization geoms (#1023). - Added optional boolean keyword arguments
show_left_ui
andshow_right_ui
to the functionsviewer.launch
andviewer.launch_passive
, which allow users to launch a viewer with UI panels hidden.
Simulate
-
Added state history mechanism to
simulate
and the managed Python viewer. State history can be viewed by scrubbing the History slider and (more precisely) with the left and right arrow keys. -
The
LOADING...
label is now shown correctly. Contribution #1070 by @aftersomemath.
Documentation
- Added detailed documentation of fluid force modeling, and an illustrative example model showing tumbling cards using the ellipsoid-based fluid model.
Bug fixes
-
Fixed a bug that was causing geom margin to be ignored during the construction of midphase collision trees.
-
Fixed a bug that was generating incorrect values in
efc_diagApprox
for weld equality constraints.