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changes weren't refreshed for windows/linux-mesa vulkan. This is due to a reordering of the shaders when the shader source is replaced. We fix this by ensuring the ordering before writing out the edit. Fixes matdbg is not properly refreshed for Vulkan backend on windows/linux #7286
A condition was flipped in the SourceFormatter causing the format feature to not work on linux
The material update status wasn't really propagated to the front-end due to not updating the status counter.