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GCM for IOS: Bitcode #91
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@ruud thanks for your feedback! We will add it in the next release. |
Seconding this, as we're now trying to ship iOS 9 versions of our apps since the GM SDK is available. GCM (and dependencies) are stopping us from uploading bitcode versions of apps. |
Just a side question, will it prevent me from publishing new apps? e.g. rejection on app submission? |
According to Apple, "For iOS apps, bitcode is the default, but optional. If you provide bitcode, all apps and frameworks in the app bundle need to include bitcode. For watchOS apps, bitcode is required." So unless you are submitting with watchOS, you should be fine. |
Definitely optional, but it's important to support. Being able to slim a giant app down in size is going to be a HUGE boost for downloads, and can be the difference between staying under the cellular limit and not. |
When are new versions of the binaries coming out? I has been a month since this issues was created and still no new binaries. It's just one compiler flag. |
This is still an issue:
This issue has been around for almost four months now. When is the next version coming out? |
It's not as simple as flipping a flag for us. Having said that we know this is a priority request and we are trying our best to get it in as soon as possible. |
I have the same problem. This issue hasn't been fixed :(. |
Same problem here! When is the next version coming out? |
Just ran into this issue as well. |
This issue is just a subset of the more important issue:
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HAHAHA that solution saved my ass. Thanks a lot! |
Thanks @fulldecent ! |
+1 |
It would be nice to support bitcode, just saying. |
GCM needs to support bitcode urgently. |
+1 |
Any news? |
So, our problem here is that we depend on changes to our toolchain that we don't directly control. |
@silvolu Thanks for the update. edit: Oops, missed your clarification in the comment. |
Any update on bitcode error from /Pods/GoogleUtilities/Libraries/libGTM_NSData+zlib.a(GTMNSData+zlib.o) ? |
AGRH! Google! YOU AGAIN! |
+1 |
+1. This |
+1 |
+1 |
+1 Still an issue. May not use this going forward because of this issue. |
We're very close to adding Bitcode in GCM and will most likely release a new lib version with it in a week or so. We're also actively working on enabling Bitcode in all of GCM's internal deps but that might take a bit more time another week or so. Rest assured this is one of the priorities and we're very close to having this shipped with full bitcode support. |
+1 |
3 similar comments
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@fulldecent +1 |
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All those +1 almost feels like spam, any updates @silvolu ? |
@Ruud-cb sorry, work still in progress. We're near, but still cannot give you a timeframe I'm 100% confident about. |
@silvolu Alright thanks for the update! A 50% - 99% estimate is welcome :). Are we talking about weeks, months.. years? Of course the earliest the best for everyone, but personally I would like to know if I can expect this to be "bitecode friendly" in the next 2 - 4 months. |
If the +1s keep coming, could this issue be locked and regularly be On Fri, Feb 19, 2016, 18:43 Ruud notifications@github.com wrote:
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@Ruud-cb a matter of weeks :) |
+1 |
This should be fixed now. |
Yes! |
And I spoke too soon, sorry. Almost there. |
Should be fixed now. Please reopen if you see any issues. Also please test with the latest version. |
New Apple standards recommend apps to have Bitcode enabled, GCM doesn't support Bitcode yet. Updated pods today to GCM 1.0.3. Got error when building for IOS device or archive:
The text was updated successfully, but these errors were encountered: