v1.2.1
This is a bug-fix release that fixes a problem in the test case reduction component of GraphicsFuzz whereby a semantics-preserving reduction could in fact change the semantics of a shader.
In addition, the release incorporates:
- optimizations to the reducer to make it produce a smaller final result;
- additional ways to represent the constants 0 and 1 in an opaque manner during test generation;
- a fix to the GLSL worker for MacOS.