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* Only remove example links on release (had to add `‌` because of strange markdown formatting issues)
* Update fleet_autoscaling.py fleet name
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markmandel committed Feb 12, 2021
1 parent 104c86d commit bae35f4
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23 changes: 16 additions & 7 deletions site/content/en/docs/Examples/_index.md
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Expand Up @@ -21,16 +21,25 @@ These are full examples for each of the resource types of Agones

These are all examples of simple game server implementations, that integrate the Agones game server SDK.

- {{< ghlink href="examples/simple-game-server" >}}Simple gameserver{{< /ghlink >}} (Go) - simple server that responds to TCP connections or UDP packets on the same port.
- {{< ghlink href="examples/cpp-simple" >}}CPP Simple{{< /ghlink >}} (C++) - C++ example that starts up, stays healthy and then shuts down after 60 seconds.
- {{< ghlink href="examples/nodejs-simple" >}}Node.js Simple{{< /ghlink >}} (Node.js) -
{{% feature expiryVersion="1.13.0" %}}
* &zwnj; {{% ghlink href="examples/simple-udp" %}}Simple UDP{{% /ghlink %}} (Go) - simple server and client that send
UDP packets back and forth.
* &zwnj; {{% ghlink href="examples/simple-tcp" %}}Simple TCP{{% /ghlink %}} (Go) - simple server that responds to
new-line delimited messages sent over a TCP connection.
{{% /feature %}}
* {{< ghlink href="examples/simple-game-server" >}}Simple gameserver{{< /ghlink >}} (Go) - simple server that
responds to TCP connections or UDP packets on the same port.
* {{< ghlink href="examples/cpp-simple" >}}CPP Simple{{< /ghlink >}} (C++) - C++ example that starts up, stays
healthy and then shuts down after 60 seconds.
* {{< ghlink href="examples/nodejs-simple" >}}Node.js Simple{{< /ghlink >}} (Node.js) -
A simple Node.js example that marks itself as ready, sets some labels and then shutsdown.
- {{< ghlink href="examples/rust-simple" >}}Rust Simple{{< /ghlink >}} (Rust) -
* {{< ghlink href="examples/rust-simple" >}}Rust Simple{{< /ghlink >}} (Rust) -
A simple Rust example that marks itself as ready, sets some labels and then shutsdown.
- {{< ghlink href="examples/unity-simple" >}}Unity Simple{{< /ghlink >}} (Unity3d) -
* {{< ghlink href="examples/unity-simple" >}}Unity Simple{{< /ghlink >}} (Unity3d) -
This is a very simple "unity server" that doesn't do much other than show how the SDK works in Unity.
- {{< ghlink href="examples/xonotic" >}}Xonotic{{< /ghlink >}} - Wraps the SDK around the open source FPS game [Xonotic](http://www.xonotic.org) and hosts it on Agones.
- {{< ghlink href="examples/supertuxkart" >}}SuperTuxKart{{< /ghlink >}} \- Wraps the SDK around the open source
* {{< ghlink href="examples/xonotic" >}}Xonotic{{< /ghlink >}} - Wraps the SDK around the open source FPS game
[Xonotic](http://www.xonotic.org) and hosts it on Agones.
* {{< ghlink href="examples/supertuxkart" >}}SuperTuxKart{{< /ghlink >}} \- Wraps the SDK around the open source
racing game [SuperTuxKart](https://supertuxkart.net/), and hosts it on Agones.

## Building on top of Agones
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2 changes: 1 addition & 1 deletion test/load/locust-files/fleet_autoscaling.py
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Expand Up @@ -34,7 +34,7 @@ def scaleUpFleet(self):
"apiVersion": "agones.dev/v1",
"kind": "Fleet",
"metadata": {
"generateName": "simple-game-server",
"generateName": "fleet-simple-game-server",
"namespace": "default"
},
"spec": {
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