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TestGameServerRestartBeforeReadyCrash: Close race #2812
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This closes the race in googleforgames#2445 by introducing a larger delay before we mark the game server pod as Ready(). This change admits the possibility that in some circumstances, if the game server initializes too quickly and kubelet loses a race to update the pod, we may perceive the game server as having crashed when it did not. Closes googleforgames#2445.
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Build Succeeded 👏 Build Id: a8faca32-ca62-41ac-9ab3-99bd345533ae The following development artifacts have been built, and will exist for the next 30 days:
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This closes the race in #2445 by introducing a larger delay before we mark the game server pod as Ready(). This change admits the possibility that in some circumstances, if the game server initializes too quickly and kubelet loses a race to update the pod, we may perceive the game server as having crashed when it did not.
/kind bug
Closes #2445.