-
Notifications
You must be signed in to change notification settings - Fork 3k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
App Store Connect ITMS-90562: Invalid Bundle issue #347
Comments
Which version of xcode are you using? Can you try xcode 12.4 to see if the same issue happens? |
@bcdj I'm using Xcode 12.5.1. I just tested rebuilding the app with Xcode 12.4 and uploaded it to TestFlight. Unfortunately, I got the same processing error. |
I'm having the same issue with pod 'GoogleMLKit/SegmentationSelfie', '2.3.0' |
Thanks for the information, this is our top priority right now. |
FWIW, does this help? |
I got this error |
I see, this error will require to disable the bitcode if that's acceptable:
|
Unfortunately, I don't think this solution is acceptable for us. Shipping our app to the App Store with bitcode helps us minimize the download size of our app. Also, it is likely that bitcode will eventually be required to submit apps to the App Store. |
Understand, thanks for verifying that. |
We are working on a fix and plan to ship it in our next release at the end of the month. A temporary workaround is to use the previous release. For example, to use barcode scanning, you can have the following in your Podfile: |
ML Kit just shipped a new release. This issue is now fixed. Please download the latest ML Kit release using a Podfile similar to the one in our vision quickstart sample app. Thank you for your patience! |
Hi there! I'm not sure if there is a better place to file this issue, but when we upgrade to the latest versions of the MLKit dependencies, App Store Connect rejects our iOS app with this error:
This issue seems to be the same: rmtmckenzie/flutter_qr_mobile_vision#183
Is there some way to update the
GoogleMLKit/BarcodeScanning
to support bitcode in iOS builds?The text was updated successfully, but these errors were encountered: