Fix fragment shader subgroup builtin io test #6327
Workflow file for this run
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name: Pull Request CI | |
on: | |
pull_request: | |
branches: [main] | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.head_ref || github.ref }} | |
cancel-in-progress: true | |
jobs: | |
build: | |
runs-on: ubuntu-latest | |
timeout-minutes: 15 | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
persist-credentials: false | |
- uses: actions/setup-node@v3 | |
with: | |
node-version: '16.x' | |
- run: npm ci | |
- name: validating cache | |
run: npx grunt run:validate-cache | |
- run: npm test | |
- name: copy out-wpt to wpt tree | |
run: | | |
git clone --depth 2 https://github.com/web-platform-tests/wpt.git | |
rsync -av out-wpt/ wpt/webgpu | |
- name: adding wpt lint ignore rule for *.bin | |
run: 'echo "TRAILING WHITESPACE, INDENT TABS, CR AT EOL: *.bin" >> wpt/lint.ignore' | |
- name: test wpt lint | |
run: ./wpt lint | |
working-directory: ./wpt |