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apply position scaling when acceptwidgets is enabled #2578
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not sure I understand the "slightly adjust its position" and code here - it s mapping exactly to the same relative point (vido seem that way). can't figure from the code right now
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Yes, that code is mapping to the same relative position after scaling. the mouse position relative to the element should be the same after scaling.
The "slightly" part refers to applying that extra code mentioned. Otherwise the relative position would look off after scaling.
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@Amdoun @adumesny These lines (setting
left
andtop
onhelper
) don't work well when the draggable has differentappendTo
thanbody
(defined insetupDragIn
), and when thisappendTo
element hastop
/left
greater than 0.Helper element receives mouse positions + offset of the
appendTo
element, placing it wrong.There was a problem hiding this comment.
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@creage, please file a bug with a test case showing the issue. I'll have to remind myself why we have
appendTo:element
to start with (likely historical jquery UI option) as I'm not sure the use case - if you can comment on that as well.supporting too many options makes the lib complicated/briddle.
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@adumesny Well, we don't want to add draggable helper to the body, but we want them to stick under some parent container - this way we can adjust styling of such helpers easily, and less pollute to the global
body
scope.Like, a Dialog that shows a GridStack with some items we can drag to the grid. All styling is defined within the Dialog component, which we can use in different areas in our app.
So, this option is quite useful - please don't remove it.
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| All styling is defined within the Dialog component
ok makes sense. but then aren't items clipped by the dialog when dragging around which is a little odd, even if you can only drop them in the grid of the dialog.