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Exported data for Path of Exile's Passive Skill Tree.

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grindinggear/skilltree-export

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Notice

This repository is for the Passive Skill Tree data. Please visit https://github.com/grindinggear/atlastree-export if you're looking for Atlas Tree data.

Notable Changes

3.20.0


Group backgrounds are now defined in the group objects themselves using a new background property. If this property is missing then no background should be rendered.

Key Value Type Extra Information
background ?object
↳ image string an image key for the groupBackground spritesheet
↳ isHalfImage ?boolean always true if present
↳ offsetX ?int offset from the group x in pixels
↳ offsetY ?int offset from the group y in pixels
Background Keys Extra Information
PSGroupBackground1
PSGroupBackground2
PSGroupBackground3
PSGroupBackground1Alt only on the Atlas tree
PSGroupBackground2Alt only on the Atlas tree
PSGroupBackground3Alt only on the Atlas tree
GroupBackgroundCleansingFire only on the Atlas tree
GroupBackgroundTangle only on the Atlas tree

The backgroundOverride property has been removed.

3.18.1


We have changed all image assets to now use spritesheets. These will be supplied with each data release from now on.

3.17.0


The amount of nodes per orbit has changed to give us more angles to work with.

Orbit Nodes (Old) Nodes (New)
0 1 1
1 6 6
2 12 16
3 12 16
4 40 40
5 72 72
6 72 72

The angle for positions in these orbits (2 & 3) are now:

Orbit Index Angle
0 0
1 30
2 45
3 60
4 90
5 120
6 135
7 150
8 180
9 210
10 225
11 240
12 270
13 300
14 315
15 330