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Add and use GL_{OES, APPLE}_vertex_array_object as fallback (#324)
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* Add and use GL_OES_vertex_array_object as fallback

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Add and use GL_APPLE_vertex_array_object as fallback on apple devices

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
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sagudev authored Nov 5, 2024
1 parent 36dc9f4 commit 0e058af
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Showing 3 changed files with 349 additions and 3 deletions.
2 changes: 2 additions & 0 deletions generate-native.sh
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,8 @@ gl_extensions=(
GL_ARB_sync
GL_KHR_parallel_shader_compile
GL_ARB_parallel_shader_compile
GL_OES_vertex_array_object
GL_APPLE_vertex_array_object
GL_EXT_disjoint_timer_query
)
printf -v gl_extensions_comma_joined '%s,' "${gl_extensions[@]}"
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