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interop: update --fail_on_failed_rpc to wait for initial success #3763

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Jul 28, 2020
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20 changes: 18 additions & 2 deletions interop/xds/client/client.go
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,7 @@ import (
"net"
"strings"
"sync"
"sync/atomic"
"time"

"google.golang.org/grpc"
Expand Down Expand Up @@ -73,7 +74,7 @@ func (watcher *statsWatcher) buildResp() *testpb.LoadBalancerStatsResponse {
}

var (
failOnFailedRPC = flag.Bool("fail_on_failed_rpc", false, "Fail client if any RPCs fail")
failOnFailedRPC = flag.Bool("fail_on_failed_rpc", false, "Fail client if any RPCs fail after first success")
numChannels = flag.Int("num_channels", 1, "Num of channels")
printResponse = flag.Bool("print_response", false, "Write RPC response to stdout")
qps = flag.Int("qps", 1, "QPS per channel, for each type of RPC")
Expand All @@ -86,12 +87,24 @@ var (
mu sync.Mutex
currentRequestID int32
watchers = make(map[statsWatcherKey]*statsWatcher)

// 0 or 1 representing an RPC has succeeded. Use hasRPCSucceeded and
// setRPCSucceeded to access in a safe manner.
rpcSucceeded uint32
)

type statsService struct {
testpb.UnimplementedLoadBalancerStatsServiceServer
}

func hasRPCSucceeded() bool {
return atomic.LoadUint32(&rpcSucceeded) > 0
}

func setRPCSucceeded() {
atomic.StoreUint32(&rpcSucceeded, 1)
}

// Wait for the next LoadBalancerStatsRequest.GetNumRpcs to start and complete,
// and return the distribution of remote peers. This is essentially a clientside
// LB reporting mechanism that is designed to be queried by an external test
Expand Down Expand Up @@ -291,9 +304,12 @@ func sendRPCs(clients []testpb.TestServiceClient, cfgs []*rpcConfig, ticker *tim
// This sends an empty string if the RPC failed.
watcher.chanHosts <- info
}
if err != nil && *failOnFailedRPC {
if err != nil && *failOnFailedRPC && hasRPCSucceeded() {
grpclog.Fatalf("RPC failed: %v", err)
}
if err == nil {
setRPCSucceeded()
}
if *printResponse {
if err == nil {
if cfg.typ == unaryCall {
Expand Down