future proof(?) shotgun checking logic #3653
Merged
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no more hardcoded weapon hashes
(even this is used by only 2 effects) 😅from SHV's natives definition, seems old enough to not cause compatibility issues in earlier game versions
NATIVE_DECL Hash GET_WEAPONTYPE_GROUP(Hash weaponHash) { return invoke<Hash>(0xC3287EE3050FB74C, weaponHash); } // 0xC3287EE3050FB74C 0x5F2DE833 b323