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fork of vnermolaev/oblivious-state-machine that allows for state changes independent from external messages. this fork will be used in the backend of a game i'm working on

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Oblivious state machine

This crate provides an abstraction level allowing to conveniently describe state machines by describing their states and not the transitions between the states. A comprehensive overview and elaborated example can be found in this article.

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fork of vnermolaev/oblivious-state-machine that allows for state changes independent from external messages. this fork will be used in the backend of a game i'm working on

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  • Rust 100.0%