A 2D fluid simulation using Smoothed Particle Hydrodynamics.
here (for PC or Android)
- M. Becker, and M. Teschner, Weakly compressible SPH for free surface flows. In Proc. of the ACM SIGGRAPH/Eurographics symposium on Computer animation, 2007.
- T. Harada and S. Koshizuka. SPHにおける壁境界計算手法の改良. Transactions of Information Processing Society of Japan, Vol.48, 2007.
- B. SOLENTHALER, J. SCHLAFLI, AND R. PAJAROLA, A unified particle model for fluid-solid interactions. Computer Animation and Virtual Worlds, 2007.
- fast fixed-radius nearest neighbors