FPS drop drastically when draw text #1531
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Hi @hajimehoshi , I'm new in golang. And I want to learn golang by making games using your library. I'm interested at your library because it is very simple. But I have an issue when trying to render text on screen, when there is no text, the fps is around 130-140, but when I draw text on screen using ttf, I don't why the fps drop drasctically to 30-40. Can you help? Here is my current implementation Thank you. Best Regards, |
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Replies: 1 comment 8 replies
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Hi, Thank you for using Ebiten. I couldn't see your code in the repository. Thanks, |
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Hi,
Thank you for using Ebiten. I couldn't see your code in the repository.
Thanks,