A Beat Saber Plugin that manages scraped data from various sources.
- Working with BeatSaber 1.23.0
- Cached Downloads (ETAG of resource)
- BeatSaver data dump.
- ScoreSaber data dump.
- Songs from each source are mapped by song hash.
Data Available:
SongDataCore.Plugin.BeatSaver.IsDataAvailable()
SongDataCore.Plugin.ScoreSaber.IsDataAvailable()
Get song:
BeatSaverSong beatSaverSong = SongDataCore.Plugin.BeatSaver.Data.Songs[hash];
ScoreSaberSong scoreSaberSong = SongDataCore.Plugin.ScoreSaber.Data.Songs[hash];
To compile SongDataCore from source:
- Install Beat Saber and Microsoft Visual Studio.
- Download and extract the BeatSaberSongDataCore source code.
- Create a new file
/SongDataCore/SongDataCore.csproj.user
with the following. (Make sure to replace BeatSaberDir with your real Beat Saber installation folder)
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectView>ProjectFiles</ProjectView>
<BeatSaberDir>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber</BeatSaberDir>
</PropertyGroup>
</Project>
- Open
/BeatSaberSongDataCore/SongDataCore.sln
in Microsoft Visual Studio. - Build the project with Build -> Build Solution.