Releases: handcraftedcc/SDFModeler
SDFModeler - v1.1.2 - For All Licenses
Big release with tools to optimize your mesh after converting your SDF to polygons, allowing for UV unwrapping.
For a tutorial on the new tools checkout THIS video!
SDFModeler - v1.1.2
Big release with tools to optimize your mesh after converting your SDF to polygons, allowing for UV unwrapping.
For a tutorial on the new tools checkout THIS video!
Full Changelog: v1.1.1...v1.1.2
SDFModeler - v1.1.1 - For All Licenses
This release is the first release that's not limited to Indie and Apprentice Licenses!
Make sure to download the SDFModeler-1.1.1_hda.zip, not the source code.
SDFModeler - v1.1.1
Full Changelog: v1.1.0...v1.1.1
SDF Modeler - v1.1.0 - MIGHT BREAK PREVIOUS SETUPS
!THIS UPDATE MIGHT BREAK PREVIOUS SETUPS!
To get those working with the new update make sure to update all your assembler, prim (volume and mesh prim also) and properties nodes in your graph to the most recent version. You can do so in the asset definition toolbar. If you don't see that toolbar on the top of the parameter window you can enable it under "Top Menu Bar/Assets/Asset Definition Toolbar/Show Always".
This update changes what the combine attributes are named. The previous combine attribute naming was not ideal, using the N attribute to store the count for columns/steps, conflicting with the N vector normal Attribute. This was now fixed by renaming the combine attributes to a more readable attribute, (combinerad, combinecount etc).
SDFModeler - v1.0.3
Removed the shelf since it was acting up in h20 and something that's easy to create yourself if you need it. Instead I added a radial menu. To assign it to a hotkey just dive into the Houdini radial menu editor and you should find it there under "Network Editor/SDFM". I have a bunch of useful radial menus under "ctrl+shift+1", "ctrl+shift+2" etc
SDFModeler v1.0.2 (limited commercial)
Update README.md Added credit to mercury team!