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An interactive 3D world created using WebGL/OpenGL, focused on implementing ray tracing

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hanksterhan/GraphicsBeachWorld

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GraphicsBeachWorld

An interactive 3D world created using GLSL/ESSL, focused on implementing ray casting and ray tracing.

Navigate the world using the keys WASDQE as well as the mouse to drag the camera view.

Implemented Features

  • Beach
  • Parasol
  • Beach ball
  • Sand Castle
  • Shadows
  • Disco
  • Ocean
  • Waves
  • Palm Tree
  • Sky
  • Pinking
  • Flotsam

Image of scene displaying implemented features is in the media folder /media/scene.png

The image of the beach world scene is also shown below: beach world screenshot

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An interactive 3D world created using WebGL/OpenGL, focused on implementing ray tracing

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