An interactive 3D world created using GLSL/ESSL, focused on implementing ray casting and ray tracing.
Navigate the world using the keys WASDQE as well as the mouse to drag the camera view.
- Beach
- Parasol
- Beach ball
- Sand Castle
- Shadows
- Disco
- Ocean
- Waves
- Palm Tree
- Sky
- Pinking
- Flotsam
Image of scene displaying implemented features is in the media folder /media/scene.png