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Improved Client handling of failed RPCs #4106
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ca3b13e
randomize servers
dadgar 12ec2e3
RPC Retry Watcher
dadgar 46e6d70
Spelling error
dadgar 80c380b
Fire retry only when consul discovers new servers
dadgar 12a8655
Scale heartbeat retrying based on remaining heartbeat time
dadgar c86ad8f
Handle no leader and faster retries near limit
dadgar 231f052
changelog
dadgar 9ce59c5
more jitter
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Original file line number | Diff line number | Diff line change |
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@@ -74,6 +74,16 @@ func (s *Server) String() string { | |
return s.addr | ||
} | ||
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func (s *Server) Equal(o *Server) bool { | ||
if s == nil && o == nil { | ||
return true | ||
} else if s == nil && o != nil || s != nil && o == nil { | ||
return false | ||
} | ||
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return s.Addr.String() == o.Addr.String() && s.DC == o.DC | ||
} | ||
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type Servers []*Server | ||
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func (s Servers) String() string { | ||
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@@ -160,6 +170,9 @@ func (m *Manager) Start() { | |
func (m *Manager) SetServers(servers Servers) { | ||
m.Lock() | ||
defer m.Unlock() | ||
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// Randomize the incoming servers | ||
servers.shuffle() | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Do you still want to shuffle if they're equal? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Yeah otherwise we will have deterministic ordering through Consul discovery. |
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m.servers = servers | ||
} | ||
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@@ -204,7 +217,7 @@ func (m *Manager) NotifyFailedServer(s *Server) { | |
// If the server being failed is not the first server on the list, | ||
// this is a noop. If, however, the server is failed and first on | ||
// the list, move the server to the end of the list. | ||
if len(m.servers) > 1 && m.servers[0] == s { | ||
if len(m.servers) > 1 && m.servers[0].Equal(s) { | ||
m.servers.cycle() | ||
} | ||
} | ||
|
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Can be shortened to
if s == nil || o == nil { return s == o }
h/t to @chelseakomlo