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New Resource: aws_gamelift_alias #3353

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Feb 14, 2018
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1 change: 1 addition & 0 deletions aws/provider.go
Original file line number Diff line number Diff line change
Expand Up @@ -368,6 +368,7 @@ func Provider() terraform.ResourceProvider {
"aws_emr_instance_group": resourceAwsEMRInstanceGroup(),
"aws_emr_security_configuration": resourceAwsEMRSecurityConfiguration(),
"aws_flow_log": resourceAwsFlowLog(),
"aws_gamelift_alias": resourceAwsGameliftAlias(),
"aws_gamelift_build": resourceAwsGameliftBuild(),
"aws_gamelift_fleet": resourceAwsGameliftFleet(),
"aws_glacier_vault": resourceAwsGlacierVault(),
Expand Down
181 changes: 181 additions & 0 deletions aws/resource_aws_gamelift_alias.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,181 @@
package aws

import (
"log"

"github.com/aws/aws-sdk-go/aws"
"github.com/aws/aws-sdk-go/service/gamelift"
"github.com/hashicorp/terraform/helper/schema"
"github.com/hashicorp/terraform/helper/validation"
)

func resourceAwsGameliftAlias() *schema.Resource {
return &schema.Resource{
Create: resourceAwsGameliftAliasCreate,
Read: resourceAwsGameliftAliasRead,
Update: resourceAwsGameliftAliasUpdate,
Delete: resourceAwsGameliftAliasDelete,

Importer: &schema.ResourceImporter{
State: schema.ImportStatePassthrough,
},

Schema: map[string]*schema.Schema{
"name": {
Type: schema.TypeString,
Required: true,
ValidateFunc: validation.StringLenBetween(1, 1024),
},
"description": {
Type: schema.TypeString,
Optional: true,
ValidateFunc: validation.StringLenBetween(1, 1024),
},
"routing_strategy": {
Type: schema.TypeList,
Required: true,
MaxItems: 1,
Elem: &schema.Resource{
Schema: map[string]*schema.Schema{
"fleet_id": {
Type: schema.TypeString,
Optional: true,
},
"message": {
Type: schema.TypeString,
Optional: true,
},
"type": {
Type: schema.TypeString,
Required: true,
ValidateFunc: validation.StringInSlice([]string{
gamelift.RoutingStrategyTypeSimple,
gamelift.RoutingStrategyTypeTerminal,
}, false),
},
},
},
},
"arn": {
Type: schema.TypeString,
Computed: true,
},
},
}
}

func resourceAwsGameliftAliasCreate(d *schema.ResourceData, meta interface{}) error {
conn := meta.(*AWSClient).gameliftconn

rs := expandGameliftRoutingStrategy(d.Get("routing_strategy").([]interface{}))
input := gamelift.CreateAliasInput{
Name: aws.String(d.Get("name").(string)),
RoutingStrategy: rs,
}
if v, ok := d.GetOk("description"); ok {
input.Description = aws.String(v.(string))
}
log.Printf("[INFO] Creating Gamelift Alias: %s", input)
out, err := conn.CreateAlias(&input)
if err != nil {
return err
}

d.SetId(*out.Alias.AliasId)

return resourceAwsGameliftAliasRead(d, meta)
}

func resourceAwsGameliftAliasRead(d *schema.ResourceData, meta interface{}) error {
conn := meta.(*AWSClient).gameliftconn

log.Printf("[INFO] Describing Gamelift Alias: %s", d.Id())
out, err := conn.DescribeAlias(&gamelift.DescribeAliasInput{
AliasId: aws.String(d.Id()),
})
if err != nil {
if isAWSErr(err, gamelift.ErrCodeNotFoundException, "") {
d.SetId("")
log.Printf("[WARN] Gamelift Alias (%s) not found, removing from state", d.Id())
return nil
}
return err
}
a := out.Alias

d.Set("arn", a.AliasArn)
d.Set("description", a.Description)
d.Set("name", a.Name)
d.Set("routing_strategy", flattenGameliftRoutingStrategy(a.RoutingStrategy))

return nil
}

func resourceAwsGameliftAliasUpdate(d *schema.ResourceData, meta interface{}) error {
conn := meta.(*AWSClient).gameliftconn

log.Printf("[INFO] Updating Gamelift Alias: %s", d.Id())
_, err := conn.UpdateAlias(&gamelift.UpdateAliasInput{
AliasId: aws.String(d.Id()),
Name: aws.String(d.Get("name").(string)),
Description: aws.String(d.Get("description").(string)),
RoutingStrategy: expandGameliftRoutingStrategy(d.Get("routing_strategy").([]interface{})),
})
if err != nil {
return err
}

return resourceAwsGameliftAliasRead(d, meta)
}

func resourceAwsGameliftAliasDelete(d *schema.ResourceData, meta interface{}) error {
conn := meta.(*AWSClient).gameliftconn

log.Printf("[INFO] Deleting Gamelift Alias: %s", d.Id())
_, err := conn.DeleteAlias(&gamelift.DeleteAliasInput{
AliasId: aws.String(d.Id()),
})
if err != nil {
return err
}

return nil
}

func expandGameliftRoutingStrategy(cfg []interface{}) *gamelift.RoutingStrategy {
if len(cfg) < 1 {
return nil
}

strategy := cfg[0].(map[string]interface{})

out := gamelift.RoutingStrategy{
Type: aws.String(strategy["type"].(string)),
}

if v, ok := strategy["fleet_id"].(string); ok && len(v) > 0 {
out.FleetId = aws.String(v)
}
if v, ok := strategy["message"].(string); ok && len(v) > 0 {
out.Message = aws.String(v)
}

return &out
}

func flattenGameliftRoutingStrategy(rs *gamelift.RoutingStrategy) []interface{} {
if rs == nil {
return []interface{}{}
}

m := make(map[string]interface{}, 0)
if rs.FleetId != nil {
m["fleet_id"] = *rs.FleetId
}
if rs.Message != nil {
m["message"] = *rs.Message
}
m["type"] = *rs.Type

return []interface{}{m}
}
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