forked from qmk/qmk_firmware
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
* initial commit * - Move layout to readme - Finish first (0) layer * remove cruft * fix ASCII keymap in readme * fix ASCII keymap in readme qmk#2 * fix ASCII keymap in readme * rename layers * use 2 shift layout * rename layers, populate additional layers * final layout (TM) * fix RGB saturation increase position
- Loading branch information
Showing
2 changed files
with
100 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,61 @@ | ||
![DZ60 split spacebar layout image](https://i.imgur.com/EFF7pBN.png) | ||
|
||
# weeheavy's DZ60 split spacebar layout | ||
|
||
* 2u left shift | ||
* arrow cluster | ||
* split spacebar with a center key | ||
|
||
## Layouts | ||
|
||
The base layout is ANSI QWERTY. | ||
|
||
Key sizes (ASCII keyboards below match this scale): | ||
|
||
1u = 4 chars = | | | ||
1.25u = 5 chars = | | | ||
1.5u = 6 chars = | | | ||
1.75u = 7 chars = | | | ||
2u = 8 chars = | | | ||
2.25u = 9 chars = | | | ||
2.75u = 11 chars = | | | ||
6.25u = 25 chars = | | | ||
|
||
### Layer 0: Base layout | ||
|
||
Specialities: | ||
|
||
* Arrow cluster | ||
* FN1: access to layer 1 | ||
* F2: access to layer 2 | ||
|
||
``` | ||
,----------------------------------------------------------. | ||
|Es||1 ||2 ||3 ||4 ||5 ||6 ||7 ||8 ||9 ||0 ||- ||= || Bksp | | ||
|----------------------------------------------------------+ | ||
|Tab ||Q ||W ||E ||R ||T ||Y ||U ||I ||O ||P ||[ ||] || \ | | ||
|----------------------------------------------------------+ | ||
|Caps ||A ||S ||D ||F ||G ||H ||J ||K ||L ||; ||' || Enter | | ||
|----------------------------------------------------------+ | ||
|Shift ||Z ||X ||C ||V ||B ||N ||M ||, ||. ||/ ||Sf||↑ ||Dl| | ||
|----------------------------------------------------------+ | ||
|Ctl||Win||Alt|| Space ||FN1|| Space ||Al||F2||← ||↓ ||→ | | ||
`----------------------------------------------------------' | ||
``` | ||
|
||
### Layer 1: Utility | ||
|
||
Specialities: | ||
|
||
* F1-F12 keys when holding FN1 | ||
* Movement cluster on the right hand side | ||
* Multimedia cluster on the bottom right | ||
* RGB config on the left hand side | ||
|
||
### Layer 2: Config and setup | ||
|
||
Specialities: | ||
|
||
* Reset key on ESC and backslash location | ||
* Additional "B" key (a learning from my mistakes) | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,39 @@ | ||
#include "dz60.h" | ||
|
||
// Make special keycodes more visible | ||
#define ____ KC_TRNS | ||
#define XXXX KC_NO | ||
|
||
// Layer definition | ||
#define L0 0 | ||
#define L1 1 | ||
#define L2 2 | ||
|
||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
|
||
// Base layer - ANSI QWERTY | ||
[L0] = LAYOUT_2_shifts( | ||
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXX, KC_BSPC, | ||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, | ||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, | ||
KC_LSFT, XXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL, | ||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(L1), KC_SPC, KC_RALT, MO(L2), KC_LEFT, KC_DOWN, KC_RIGHT), | ||
|
||
// Utility layer - RGB and multimedia control | ||
[L1] = LAYOUT_2_shifts( | ||
____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ____, ____, | ||
____, RGB_TOG, RGB_MOD, RGB_M_K, RGB_M_R, ____, ____, KC_PSCR, ____, KC_PAUS, ____, ____, ____, ____, | ||
____, RGB_HUI, RGB_HUD, ____, ____, ____, ____, KC_INS, KC_HOME, KC_PGUP, ____, ____, ____, | ||
____, ____, RGB_SAI, RGB_SAD, ____, ____, ____, ____, ____, KC_END, KC_PGDN, ____, KC_MPLY, KC_VOLU, KC_MUTE, | ||
____, RGB_VAI, RGB_VAD, ____, ____, ____, ____, ____, KC_MPRV, KC_VOLD, KC_MNXT), | ||
|
||
// Setup layer - Reset an additional "b" button | ||
[L2] = LAYOUT_2_shifts( | ||
RESET, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, | ||
KC_B, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, RESET, | ||
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, | ||
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, | ||
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____), | ||
|
||
}; | ||
|