Releases: hburn7/BanchoSharp
Releases · hburn7/BanchoSharp
v1.4.5
v1.4.4
Commits
- 9911880: Added docs to IMultiplayerLobby (hburn7)
- c06072a: Added docs to PlayerChangedteamEventArgs (hburn7)
- be922a1: Added docs for IMultiplayerPlayer (hburn7)
- 99206a5: Inherit from System.EventArgs (hburn7)
- 404df96: More documentation (hburn7)
- 79f6f94: More docs (hburn7)
- 302c141: Docs for IIrcMessage, IIrcCredentials, and IBanchoClient (hburn7)
- 56675bd: Docs for Logger (hburn7)
- 9a3b7fa: MpSetParser docs (hburn7)
- 76eb355: PlayerSlotMoveEventArgs docs (hburn7)
- 0e26bf6: PlayerDisconnectedEventArgs docs (hburn7)
- 201f099: PlayerKickedEventArgs docs (hburn7)
- 613c860: Cleaned up docs on SlashCommandHandler (hburn7)
- 0c8dee7: Updated version to v1.4.4 (hburn7)
v1.4.3
Commits
- 6916610: Updated version to v1.4.3 (hburn7) #45
- 1be1f0f: Added event handing for player banned. Closes #44 (hburn7) #45
- 461ac08: Added OnFormatChanged and OnWinConditionChanged events (hburn7) #45
- 32f63df: Added test for lobby format updates resetting all player team properties as appropriate. (hburn7) #45
- 117381f: Added logic for format changes resetting player team colors. Closes #43 (hburn7) #45
- c17ee71: Code cleanup (hburn7) #45
v1.4.2
v1.4.1
Commits
- 5b11ca6: Removed unused OnDeploy event (hburn7)
- 255529c: Fixed a bug where tournament lobbies created by other open connections could not be interacted with (hburn7)
- 771310f: Channels joined that start with #mp_ are now treated as multiplayer lobbies regardless of context (hburn7)
- 1e3c416: updated package version to v1.4.1 (hburn7)