Skip to content

Releases: hburn7/BanchoSharp

v1.4.5

20 Sep 01:38
7331d2f
Compare
Choose a tag to compare

Commits

  • 4a8676b: Remove duplicate OnPrivateMessageReceived invocation (hburn7) #53

v1.4.4

15 Apr 02:58
Compare
Choose a tag to compare

Commits

  • 9911880: Added docs to IMultiplayerLobby (hburn7)
  • c06072a: Added docs to PlayerChangedteamEventArgs (hburn7)
  • be922a1: Added docs for IMultiplayerPlayer (hburn7)
  • 99206a5: Inherit from System.EventArgs (hburn7)
  • 404df96: More documentation (hburn7)
  • 79f6f94: More docs (hburn7)
  • 302c141: Docs for IIrcMessage, IIrcCredentials, and IBanchoClient (hburn7)
  • 56675bd: Docs for Logger (hburn7)
  • 9a3b7fa: MpSetParser docs (hburn7)
  • 76eb355: PlayerSlotMoveEventArgs docs (hburn7)
  • 0e26bf6: PlayerDisconnectedEventArgs docs (hburn7)
  • 201f099: PlayerKickedEventArgs docs (hburn7)
  • 613c860: Cleaned up docs on SlashCommandHandler (hburn7)
  • 0c8dee7: Updated version to v1.4.4 (hburn7)

v1.4.3

15 Apr 02:02
Compare
Choose a tag to compare

Commits

  • 6916610: Updated version to v1.4.3 (hburn7) #45
  • 1be1f0f: Added event handing for player banned. Closes #44 (hburn7) #45
  • 461ac08: Added OnFormatChanged and OnWinConditionChanged events (hburn7) #45
  • 32f63df: Added test for lobby format updates resetting all player team properties as appropriate. (hburn7) #45
  • 117381f: Added logic for format changes resetting player team colors. Closes #43 (hburn7) #45
  • c17ee71: Code cleanup (hburn7) #45

v1.4.2

10 Mar 23:38
Compare
Choose a tag to compare

Commits

  • a7c53c0: Player team swaps now recognized in real-time (hburn7) #42
  • d449c0d: Team colors now update from !mp team (hburn7) #42
  • cfbcc3b: updated package to v1.4.2 (hburn7) #42

v1.4.1

26 Feb 02:43
Compare
Choose a tag to compare

Commits

  • 5b11ca6: Removed unused OnDeploy event (hburn7)
  • 255529c: Fixed a bug where tournament lobbies created by other open connections could not be interacted with (hburn7)
  • 771310f: Channels joined that start with #mp_ are now treated as multiplayer lobbies regardless of context (hburn7)
  • 1e3c416: updated package version to v1.4.1 (hburn7)

v1.4.0

17 Feb 23:55
Compare
Choose a tag to compare

Commits

  • e803f91: Added test for !mp clearhost (hburn7)
  • 25737ee: Fixed bug where !mp clearhost would not clear the multiplayerlobby object's host property (hburn7)
  • 8123ebb: Added OnGameModeChanged MP lobby event & !mp set tracking (hburn7)

v1.3.0

10 Feb 19:13
Compare
Choose a tag to compare

Commits

  • 992f269: Added player state, deprecated IsReady (hburn7)
  • ac4110c: Properly obsolete IMultiplayerPlayer.IsReady (hburn7)
  • 7ca838e: Fixed bug with rate limiter (hburn7)
  • c33f3f7: Removed unused code from MultiplayerTests (hburn7)

v1.2.5

29 Jan 04:26
Compare
Choose a tag to compare

Commits

  • c234831: Update package version to v1.2.4 (hburn7) #33
  • 5d96964: Updated package version to v1.2.5 (hburn7)

v1.2.4

29 Jan 04:12
Compare
Choose a tag to compare

Commits

  • 6c1d50e: Added appropriate error handling to beatmap parsing (hburn7) #30
  • 5aa8664: Difficulty regex, player ready state fixes (hburn7) #30
  • e235e03: Player state tests (hburn7) #30
  • a37360f: Fixed incorrect test case (hburn7) #30
  • 3984821: Fixed compile time error in test (hburn7)

v1.2.2

29 Jan 04:04
Compare
Choose a tag to compare

Commits

  • 6c1d50e: Added appropriate error handling to beatmap parsing (hburn7)
  • 5aa8664: Difficulty regex, player ready state fixes (hburn7)
  • e235e03: Player state tests (hburn7)