- Unity HDRP 2019.4 / HDRP 7.4 [ specific 2019.4.38f1 ]
- Use: https://github.com/keijiro/TestbedHDRP
- 3D Font Model : Kurt Schuster
- This is a project using keijiro's technology in 3D font.
- Although the geometry shader effects are fun and exciting to use, I don't recommend using them in production. The geometry shader is near-obsolete technology. You will meet several problems if you use it in your product.
- A~Z alphabet asset [3D_FONT_BY_KurtSchuster.fbx]
- Keep Font Scale { 0.2,0.2,0.2 }
- Position the font in the Effector A area
- Effector A's Flattener Script => Target Renderes add Your font mesh Renderer
- Effect Control <- [ keijiro's ]