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migrating to HARP engine causes issue #167

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@mukhrr

Description

@mukhrr

I initialize map in nuxt js.
Basically, this is a try to migrating from HERE Map Tile API v2 to HERE Raster Tile API v3.
I looked though blog post on migration and there used HARP as as the engine. But using HARP causes weird error on browser console:

VM369157:141 Uncaught (in promise) TypeError: Cannot read properties of undefined (reading 'layer')
    at uu (eval at <anonymous> (mapsjs-core.js:72:72), <anonymous>:141:231)
    at ru.createDefault (eval at <anonymous> (mapsjs-c
image

Here is my usage:

  createHereMap(container: HTMLElement, coordinates: Array<{ lat: number; lng: number }>): Promise<H.Map> {
    const isDarkMode = localStorage.getItem("mode") === "dark"
    const engineType = H.Map.EngineType["HARP"]

    return new Promise((resolve, reject) => {
      try {
        const defaultLayers = this.herePlatform!.createDefaultLayers({
          engineType,
          pois: true,
          tileSize: devicePixelRatio > 1 ? 512 : 256,
          ppi: devicePixelRatio > 1 ? 320 : 72
        }) as any

        const rasterTileService = this.herePlatform!.getRasterTileService({
          queryParams: {
            ppi: 400,
            style: `explore.${isDarkMode ? "night" : "day"}`,
            features: "pois:all,environmental_zones:all,congestion_zones:all",
            size: "256"
          }
        })
        const rasterTileProvider = new H.service.rasterTile.Provider(rasterTileService, {
          engineType,
          tileSize: 512
        })

        const rasterTileLayer = new H.map.layer.TileLayer(rasterTileProvider)

        const map = new H.Map(container, rasterTileLayer, {
          engineType,
          pixelRatio: window.devicePixelRatio || 1,
          center: new H.geo.Point(coordinates[0].lat, coordinates[0].lng),
          zoom: 4,
          padding: { top: 50, left: 50, bottom: 50, right: 50 }
        })

        window.addEventListener("resize", () => map.getViewPort().resize())
        const mapEvents = new H.mapevents.MapEvents(map)
        new H.mapevents.Behavior(mapEvents)
        const ui = H.ui.UI.createDefault(map, defaultLayers)

        ui.removeControl("mapsettings")
        const scalebar = ui.getControl("scalebar")
        ui.removeControl("scalebar")

        const ms = new H.ui.MapSettingsControl({
          baseLayers: [
            {
              label: "normal",
              layer: defaultLayers.raster.normal.map
            },
            {
              label: "satellite",
              layer: defaultLayers.raster.satellite.map
            }
          ]
        })

        ui.addControl("customized", ms)
        ui.addControl("scalebar", scalebar!)

        const zoomRectangle = new H.ui.ZoomRectangle({
          alignment: H.ui.LayoutAlignment.BOTTOM_RIGHT
        })
        ui.addControl("rectangle", zoomRectangle)

        resolve(map)
      } catch (error) {
        reject(error)
      }
    })
  }
  1. How to migrate to raster tile v3 api?! Is my usage correct?
  2. If so, what would be problem with using HARP?

P.s: Removing engine type removes error.

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