2.0.0 - April release
[2.0.0] - 2020-04-02
Added
- Decode base64 data in
MatchData
. (breaks compat) - Add
FacebookInstantGame
endpoints (link/unlink/authenticate). - GDScript-style comments (removing all XML tags).
- Add
list_storage_objects_async
p_user_id
parameter to allow listing user(s) objects.
Fixed
- Fix encoding of
op_code
inMatchDataSend
and marshalling ofNakamaSocket.send_match_state_[raw_]async
. - Fix parsing of
MatchmakerMatched
messages when no token is specified. - Disable
HTTPRequest.use_threads
in HTML5 exports. NakamaSession.is_expired
returned reversed result.- Fix
NakamaClient.update_account_async
to allow updating account without username change. - Fix
NakamaClient.update_group_async
to allow updating group without name change. - Fix
HTTPAdapter._send_async
error catching for some edge cases. - Fix
NakamaClient.send_rpc_async
with empty payload (will send empty string now). - Fix
NakamaRTAPI.Status
parsing. - Fix
NakamaClient
list_leaderboard_records_around_owner_async
andlist_leaderboard_records_async
parameter order. (breaks compat) - Rename
NakamaClient.JoinTournamentAsync
tojoin_tournament_async
for consistent naming. - Update all
p_limit
parameters default inNakamaClient
to10
. - Fix
NakamaRTAPI.Stream
parsing.
See full changelog here: CHANGELOG,md