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2.0.0 - April release

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@Faless Faless released this 02 Apr 11:50
· 93 commits to master since this release

[2.0.0] - 2020-04-02

Added

  • Decode base64 data in MatchData. (breaks compat)
  • Add FacebookInstantGame endpoints (link/unlink/authenticate).
  • GDScript-style comments (removing all XML tags).
  • Add list_storage_objects_async p_user_id parameter to allow listing user(s) objects.

Fixed

  • Fix encoding of op_code in MatchDataSend and marshalling of NakamaSocket.send_match_state_[raw_]async.
  • Fix parsing of MatchmakerMatched messages when no token is specified.
  • Disable HTTPRequest.use_threads in HTML5 exports.
  • NakamaSession.is_expired returned reversed result.
  • Fix NakamaClient.update_account_async to allow updating account without username change.
  • Fix NakamaClient.update_group_async to allow updating group without name change.
  • Fix HTTPAdapter._send_async error catching for some edge cases.
  • Fix NakamaClient.send_rpc_async with empty payload (will send empty string now).
  • Fix NakamaRTAPI.Status parsing.
  • Fix NakamaClient list_leaderboard_records_around_owner_async and list_leaderboard_records_async parameter order. (breaks compat)
  • Rename NakamaClient.JoinTournamentAsync to join_tournament_async for consistent naming.
  • Update all p_limit parameters default in NakamaClient to 10.
  • Fix NakamaRTAPI.Stream parsing.

See full changelog here: CHANGELOG,md