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A user reports this via in-game bugreport function:
-------- Original Message --------
Subject: Little Go Bug Report
Date: 08.12.2012 21:06
From: email address omitted
To: "herzbube@herzbube.ch" herzbube@herzbube.ch
Hi,
I believe I have found a bug in your iOS app Little Go. This is what I have found out about the problem.
Description: After WJ7 white started a ko fight but I'm unable to play BH7 and take white J7.
Steps to reproduce:
BJ8
WJ7
BH7 !!!
Thanks for having a look at this.
The text was updated successfully, but these errors were encountered:
There is indeed an embarassing bug in the method that tries to detect Ko (method isLegalMove:() in class GoGame). The condition that is not checked by the Ko detection logic is whether the opposing stone (J7 in the bug report) actually did a capture in the previous move.
linked crash reports
- Xcode Organizer
- Crash report batch #1, consisting of 4 crash reports from a single
device (an iPhone 8) running iOS 14.4.
- Crashlytics
- Crash report batch #2, consisting of 1 crash report from an iPhone 8
device running iOS 14.4.
all crashes occurred in method updateNavigationBarWidths of
NavigationBarControllerPhonePortraitOnly, on this line:
[self.view removeConstraints:constraintsToRemove];
A user reports this via in-game bugreport function:
-------- Original Message --------
Subject: Little Go Bug Report
Date: 08.12.2012 21:06
From: email address omitted
To: "herzbube@herzbube.ch" herzbube@herzbube.ch
Hi,
I believe I have found a bug in your iOS app Little Go. This is what I have found out about the problem.
Description: After WJ7 white started a ko fight but I'm unable to play BH7 and take white J7.
Steps to reproduce:
Thanks for having a look at this.
The text was updated successfully, but these errors were encountered: