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mach-glfw: clarify the state of opengl and vulkan examples #1139

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emidoots opened this issue Jan 7, 2024 · 1 comment
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mach-glfw: clarify the state of opengl and vulkan examples #1139

emidoots opened this issue Jan 7, 2024 · 1 comment
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emidoots commented Jan 7, 2024

mach-glfw-opengl-example and mach-glfw-vulkan-example are not really maintained by us, they have gotten frequent contributions by others.. but since we do not really use this code at all, it tends to fall out of sync.

Occasionally someone will ask about how to get those examples working, and if they aren't a seasoned Zig developer it may be a good challenge for them to do so.

But the READMEs of both these projects, and of https://machengine.org/pkg/mach-glfw - suggests that these are up-to-date and well-maintained projects. We need to clarify that ASAP to avoid wasting people's valuable time.

@emidoots emidoots added bug Something isn't working needs-triage Issues that need triaging glfw and removed bug Something isn't working needs-triage Issues that need triaging labels Jan 7, 2024
@emidoots emidoots added this to the Mach 0.4 milestone Jan 7, 2024
emidoots added a commit that referenced this issue Jan 7, 2024
These TODOs are now captured by other filed issues: #1139, #1136
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emidoots commented Jul 8, 2024

#1166 (comment)

@emidoots emidoots closed this as completed Jul 8, 2024
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