This is a proof-of-concept for glassmorphism-style UI designs for the web.
- Mouse tracking for hover light effects
- Blur and saturation with
backdrop-filter: blur() saturate()
- Text clipping mask with
background-clip: text
- Translucent cards, similar to vibrancy in macOS
- Scale transitions on hover
- Rounded Corners
- Responsive
- Transition on viewport size change