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Rate Limiting
Ken Hibino edited this page Sep 5, 2021
·
1 revision
This page shows an example of how to configure asynq Server to rate limit task processing.
Note that this is a per server instance rate limit, and not a global rate limit.
In this example, we are going to use golang.org/x/time/rate
package to demonstrate rate limiting.
The key configuration here is IsFailure
and RetryDelayFunc
in the config when you initialize your server.
We are going to create a custom error type and type assert the given error in the IsFailure
and RetryDelayFunc
functions.
package main
import (
"context"
"errors"
"fmt"
"log"
"math/rand"
"time"
"golang.org/x/time/rate"
"github.com/hibiken/asynq"
)
func main() {
srv := asynq.NewServer(
asynq.RedisClientOpt{Addr: ":6379"},
asynq.Config{
Concurrency: 10,
// If error is due to rate limit, don't count the error as a failure.
IsFailure: func(err error) bool { return !IsRateLimitError(err) },
RetryDelayFunc: retryDelay,
},
)
if err := srv.Run(asynq.HandlerFunc(handler)); err != nil {
log.Fatal(err)
}
}
type RateLimitError struct {
RetryIn time.Duration
}
func (e *RateLimitError) Error() string {
return fmt.Sprintf("rate limited (retry in %v)", e.RetryIn)
}
func IsRateLimitError(err error) bool {
_, ok := err.(*RateLimitError)
return ok
}
func retryDelay(n int, err error, task *asynq.Task) time.Duration {
var ratelimitErr *RateLimitError
if errors.As(err, &ratelimitErr) {
return ratelimitErr.RetryIn
}
return asynq.DefaultRetryDelayFunc(n, err, task)
}
// Rate is 10 events/sec and permits burst of at most 30 events.
var limiter = rate.NewLimiter(10, 30)
func handler(ctx context.Context, task *asynq.Task) error {
if !limiter.Allow() {
return &RateLimitError{
RetryIn: time.Duration(rand.Intn(10)) * time.Second,
}
}
log.Printf("[*] processing %s", task.Payload())
return nil
}