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stop wiping bedrock on-load #1961

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Jul 31, 2023
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14 changes: 7 additions & 7 deletions desks/realm/app/bedrock.hoon
Original file line number Diff line number Diff line change
Expand Up @@ -46,20 +46,20 @@
++ on-load
|= old-state=vase
^- (quip card _this)
::=/ old !<(versioned-state old-state)
=/ old !<(versioned-state old-state)
:: REMOVE WHEN YOU WANT DATA TO ACTUALLY STICK AROUND
=/ default-state=state-0 *state-0
::=/ default-state=state-0 *state-0
:: make sure the relay table exists on-init
=. tables.default-state
(~(gas by *^tables) ~[[%relay *pathed-table] [%vote *pathed-table] [%react *pathed-table]])
::=. tables.default-state
::(~(gas by *^tables) ~[[%relay *pathed-table] [%vote *pathed-table] [%react *pathed-table]])
:: do a quick check to make sure we are subbed to /updates in %spaces
=/ cards
:- [%pass /selfpoke %agent [our.bowl dap.bowl] %poke %db-action !>([%create-initial-spaces-paths ~])]
:- [%pass /selfpoke %agent [our.bowl %api-store] %poke %api-store-action !>([%sync-to-bedrock ~])] :: ALSO REMOVE WHEN YOU STOP WIPING THE DATA EVERY TIME
:: :- [%pass /selfpoke %agent [our.bowl dap.bowl] %poke %db-action !>([%create-initial-spaces-paths ~])]
:: :- [%pass /selfpoke %agent [our.bowl %api-store] %poke %api-store-action !>([%sync-to-bedrock ~])] :: ALSO REMOVE WHEN YOU STOP WIPING THE DATA EVERY TIME
?: (~(has by wex.bowl) [/spaces our.bowl %spaces])
~
[%pass /spaces %agent [our.bowl %spaces] %watch /updates]~
[cards this(state default-state)]
[cards this(state old)]
::
++ on-poke
|= [=mark =vase]
Expand Down