In App Purchase plugin for flutter. This project has been forked
from react-native-iap. We are trying to share same experience of in-app-purchase
in flutter
as in react-native
.
We will keep working on it as time goes by just like we did in react-native-iap
.
Please give stars in github repository because we want to share this project in opencollective. We need at least 100 stars to be there. Please help us to maintain and get more sponsors and backers.
PR
is always welcomed.
- There was parameter renaming in
0.5.0
to identify different parameters sent from the device. Please check the readme.
Follow the Medium Blog for the configuration.
For help getting started with Flutter, view our online documentation.
For help on editing plugin code, view the documentation.
Func | Param | Return | Description |
---|---|---|---|
String |
Deprecated Use initConnection instead. | ||
initConnection | String |
Prepare IAP module. Must be called on Android before any other purchase flow methods. In ios, it will simply call canMakePayments method and return value. |
|
getProducts | List<String> Product IDs/skus |
List<IAPItem> |
Get a list of products (consumable and non-consumable items, but not subscriptions). Note: On iOS versions earlier than 11.2 this method will return subscriptions if they are included in your list of SKUs. This is because we cannot differentiate between IAP products and subscriptions prior to 11.2. |
getSubscriptions | List<String> Subscription IDs/skus |
List<IAPItem> |
Get a list of subscriptions. Note: On iOS this method has the same output as getProducts . Because iOS does not differentiate between IAP products and subscriptions. |
getPurchaseHistory | List<IAPItem> |
Gets an invetory of purchases made by the user regardless of consumption status (where possible) | |
getAvailablePurchases | List<PurchasedItem> |
(aka restore purchase) Get all purchases made by the user (either non-consumable, or haven't been consumed yet) | |
buySubscription | string Subscription ID/sku, string Old Subscription ID/sku (on Android) |
PurchasedItem |
Create (buy) a subscription to a sku. For upgrading/downgrading subscription on Android pass second parameter with current subscription ID, on iOS this is handled automatically by store. |
buyProduct | string Product ID/sku |
PurchasedItem |
Buy a product |
buyProductWithoutFinishTransaction | string Product ID/sku |
PurchasedItem |
Buy a product without finish transaction call (iOS only) |
finishTransaction | void |
String |
Send finishTransaction call to Apple IAP server. Call this function after receipt validation process |
consumePurchase | String Purchase token |
String |
Consume a product (on Android.) No-op on iOS. |
endConnection | String |
End billing connection (on Android.) No-op on iOS. | |
consumeAllItems | String |
Manually consume all items in android. No-op on iOS. |
-
IAPItem
final String productId; final String price; final String currency; final String type; final String localizedPrice; final String title; final String description; final String introductoryPrice; /// ios only final String introductoryPricePaymentModeIOS; final String introductoryPriceNumberOfPeriodsIOS; final String introductoryPriceSubscriptionPeriodIOS; final String subscriptionPeriodNumberIOS; final String subscriptionPeriodUnitIOS; /// android only final String subscriptionPeriodAndroid; final String introductoryPriceCyclesAndroid; final String introductoryPricePeriodAndroid; final String freeTrialPeriodAndroid;
-
PurchasedItem
final dynamic transactionDate; final String transactionId; final String productId; final String transactionReceipt; final String purchaseToken; // Android only final bool autoRenewingAndroid; final String dataAndroid; final String signatureAndroid; // iOS only final dynamic originalTransactionDateIOS; final String originalTransactionIdentifierIOS;
Add flutter_inapp_purchase
as a dependency in pubspec.yaml
For help on adding as a dependency, view the documentation.
- Please refer to Blog.
- You should start the billing service in android to use its funtionalities. We recommend you to use
initConnection
getter method ininitState()
./// start connection for android @override void initState() { super.initState(); asyncInitState(); // async is not allowed on initState() directly } void asyncInitState() async { await FlutterInappPurchase.initConnection; }
- You should end the billing service in android when you are done with it. Otherwise it will be keep running in background. We recommend to use this feature in
dispose()
./// start connection for android @override void dispose() async{ super.dispose(); await FlutterInappPurchase.endConnection; }
void getItems () async {
List<IAPItem> items = await FlutterInappPurchase.getProducts(_productLists);
for (var item in items) {
print('${item.toString()}');
this._items.add(item);
}
}
void purchase() async {
PurchasedItem purchased = await FlutterInappPurchase.buyProduct(item.productId);
print('purcuased - ${purchased.toString()}');
}
Below code is just a cp
from example project. You can test this in real example project.
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => new _MyAppState();
}
class _MyAppState extends State<MyApp> {
final List<String>_productLists = Platform.isAndroid
? [
'android.test.purchased',
'point_1000',
'5000_point',
'android.test.canceled',
]
: ['com.cooni.point1000','com.cooni.point5000'];
String _platformVersion = 'Unknown';
List<IAPItem> _items = [];
@override
void initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
String platformVersion;
// Platform messages may fail, so we use a try/catch PlatformException.
try {
platformVersion = await FlutterInappPurchase.platformVersion;
} on PlatformException {
platformVersion = 'Failed to get platform version.';
}
// initConnection
var result = await FlutterInappPurchase.initConnection;
print ('result: $result');
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
setState(() {
_platformVersion = platformVersion;
});
// refresh items for android
String msg = await FlutterInappPurchase.consumeAllItems;
print('consumeAllItems: $msg');
}
Future<Null> _buyProduct(IAPItem item) async {
try {
PurchasedItem purchased= await FlutterInappPurchase.buyProduct(item.productId);
print('purcuased - ${purchased.toString()}');
} catch (error) {
print('$error');
}
}
Future<Null> _getProduct() async {
List<IAPItem> items = await FlutterInappPurchase.getProducts(_productLists);
for (var item in items) {
print('${item.toString()}');
this._items.add(item);
}
setState(() {
this._items = items;
});
}
_renderInapps() {
List<Widget> widgets = this._items.map((item) => Container(
margin: EdgeInsets.symmetric(vertical: 10.0),
child: Container(
child: Column(
children: <Widget>[
Container(
margin: EdgeInsets.only(bottom: 5.0),
child: Text(
item.toString(),
style: TextStyle(
fontSize: 18.0,
color: Colors.black,
),
),
),
FlatButton(
color: Colors.orange,
onPressed: () {
this._buyProduct(item);
},
child: Row(
children: <Widget>[
Expanded(
child: Container(
height: 48.0,
alignment: Alignment(-1.0, 0.0),
child: Text('Buy Item'),
),
),
],
),
),
],
),
),
)).toList();
return widgets;
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Flutter Inapp Plugin by dooboolab'),
),
body:
Container(
padding: EdgeInsets.all(10.0),
child: ListView(
children: <Widget>[
Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.start,
children: <Widget>[
Container(
child: Text(
'Running on: $_platformVersion\n',
style: TextStyle(
fontSize: 18.0
),
),
),
Container(
height: 60.0,
margin: EdgeInsets.only(bottom: 10.0),
child: ListView(
scrollDirection: Axis.horizontal,
children: <Widget>[
Row(
children: <Widget>[
Container(
margin: EdgeInsets.symmetric(horizontal: 15.0),
child: FlatButton(
color: Colors.green,
padding: EdgeInsets.all(0.0),
onPressed: () async {
await FlutterInappPurchase.initConnection;
},
child: Container(
padding: EdgeInsets.symmetric(horizontal: 20.0),
alignment: Alignment(0.0, 0.0),
child: Text(
'Connect Billing',
style: TextStyle(
fontSize: 16.0,
),
),
),
),
),
FlatButton(
color: Colors.green,
padding: EdgeInsets.all(0.0),
onPressed: () {
this._getProduct();
},
child: Container(
padding: EdgeInsets.symmetric(horizontal: 20.0),
alignment: Alignment(0.0, 0.0),
child: Text(
'Get Items',
style: TextStyle(
fontSize: 16.0,
),
),
),
),
Container(
margin: EdgeInsets.only(left: 15.0),
child: FlatButton(
color: Colors.green,
padding: EdgeInsets.all(0.0),
onPressed: () async {
await FlutterInappPurchase.endConnection;
setState(() {
this._items = [];
});
},
child: Container(
padding: EdgeInsets.symmetric(horizontal: 20.0),
alignment: Alignment(0.0, 0.0),
child: Text(
'End Connection',
style: TextStyle(
fontSize: 16.0,
),
),
),
),
),
],
),
],
),
),
Column(
children: this._renderInapps(),
),
],
),
],
),
),
),
);
}
}
I've been maintaining quite many repos these days and burning out slowly. If you could help me cheer up, buying me a cup of coffee will make my life really happy and get much energy out of it.