Welcome to the repository of Bytecoin. Here you will find source code, instructions, wiki resources, and integration tutorials.
Contents
- Building on Linux 64-bit
- Building on Mac OSX
- Building on Windows
- Building on other platforms
docker pull homdx/bytecoin
Test Alpine docker image. In the future it will be possible to make this image basic (according to your feedback)
https://hub.docker.com/r/homdx/bytecoin/
All commands below are adapted for Ubuntu, other distributions may need an other command set.
Create directory bcndev
somewhere and go there:
$> mkdir bcndev
$> cd bcndev
To go futher you have to have a number of packages and utilities. You need at least gcc 5.4.
-
build-essential
package:$bcndev> sudo apt-get install build-essential
-
CMake (3.5 or newer):
$bcndev> sudo apt-get install cmake $bcndev> cmake --version
If version is too old, follow instructions on the official site.
-
Boost (1.62 or newer): You need boost in
bcndev
folder. We do not configure to use boost installed byapt-get
, because it is sometimes updated without your control by installing some unrelated packages. Also some users reported crashes afterfind_package
finds headers from one version of boost and libraries from different version, or if installed boost uses dynamic linking.$bcndev> wget -c 'http://sourceforge.net/projects/boost/files/boost/1.67.0/boost_1_67_0.tar.bz2/download' $bcndev> tar xf download $bcndev> rm download $bcndev> mv boost_1_67_0 boost $bcndev> cd boost $bcndev/boost> ./bootstrap.sh $bcndev/boost> ./b2 link=static -j 8 --build-dir=build64 --stagedir=stage cd ..
-
OpenSSL (1.1.1 or newer): Install OpenSSL to
bcndev/openssl
folder. (In below commands use switchlinux-x86_64-clang
instead oflinux-x86_64
if using clang.)$bcndev> git clone https://github.com/openssl/openssl.git $bcndev> cd openssl $bcndev/openssl> ./Configure linux-x86_64 no-shared $bcndev/openssl> time make -j4 $bcndev/openssl> cd ..
Git-clone (or git-pull) Bytecoin source code in that folder:
$bcndev> git clone https://github.com/bcndev/bytecoin.git
Put LMDB source code in bcndev
folder (source files are referenced via relative paths, so you do not need to separately build it):
$bcndev> git clone https://github.com/LMDB/lmdb.git
Create build directory inside bytecoin, go there and run CMake and Make:
$bcndev> mkdir bytecoin/build
$bcndev> cd bytecoin/build
$bcndev/bytecoin/build> cmake ..
$bcndev/bytecoin/build> time make -j4
Check built binaries by running them from ../bin
folder
$bcndev/bytecoin/build> ../bin/bytecoind -v
Download amalgamated SQLite 3 and unpack it into bcndev/sqlite
folder (source files are referenced via relative paths, so you do not need to separately build it).
Below are the commands which remove OpenSSL support and switch from LMDB to SQLite by providing options to CMake:
$bcndev> mkdir bytecoin/build
$bcndev> cd bytecoin/build
$bcndev/bytecoin/build> cmake -DUSE_SSL=0 -DUSE_SQLITE=1 ..
$bcndev/bytecoin/build> time make -j4
You need command-line tools. Either get XCode from an App Store or run 'xcode-select --install' in terminal and follow instructions. First of all, you need Homebrew.
Then open terminal and install CMake and Boost:
brew install cmake
brew install boost
Create directory bcndev
somewhere and go there:
$~/Downloads> mkdir bcndev
$~/Downloads> cd bcndev
Git-clone (or git-pull) Bytecoin source code in that folder:
$bcndev> git clone https://github.com/bcndev/bytecoin.git
Put LMDB source code in bcndev
folder (source files are referenced via relative paths, so you do not need to separately build it):
$bcndev> git clone https://github.com/LMDB/lmdb.git
Create build directory inside bytecoin, go there and run CMake and Make:
$bcndev> mkdir bytecoin/build
$bcndev> cd bytecoin/build
$bcndev/bytecoin/build> cmake -DUSE_SSL=0 ..
$bcndev/bytecoin/build> time make -j4
Check built binaries by running them from ../bin
folder:
$bcndev/bytecoin/build> ../bin/bytecoind -v
Binaries linked with Boost installed by Homebrew will work only on your computer's OS X version or newer, but not on older versions like El Capitan.
If you need binaries to run on all versions of OS X starting from El Capitan, you need to build boost yourself targeting El Capitan SDK.
Download Mac OSX 10.11 SDK and unpack to it into Downloads
folder
Download and unpack Boost to Downloads
folder.
Then build and install Boost:
$~> cd ~/Downloads/boost_1_67_0/
$~/Downloads/boost_1_67_0> ./bootstrap.sh
$~/Downloads/boost_1_67_0> ./b2 -a -j 4 cxxflags="-stdlib=libc++ -std=c++14 -mmacosx-version-min=10.11 -isysroot/Users/user/Downloads/MacOSX10.11.sdk" install`
Install OpenSSL to bcndev/openssl
folder:
$~/Downloads/bcndev> git clone https://github.com/openssl/openssl.git
$~/Downloads/bcndev> cd openssl
If you need binaries to run on all versions of OS X starting from El Capitan, you need to build OpenSSL targeting El Capitan SDK.
$bcndev/openssl> ./Configure darwin64-x86_64-cc no-shared -mmacosx-version-min=10.11 -isysroot/Users/user/Downloads/MacOSX10.11.sdk
Otherwise just use
$bcndev/openssl> ./Configure darwin64-x86_64-cc no-shared
$bcndev/openssl> time make -j4
$bcndev/openssl> cd ..
Download amalgamated SQLite 3 and unpack it into bcndev/sqlite
folder (source files are referenced via relative paths, so you do not need to separately build it).
You add OpenSSL support or switch from LMDB to SQLite by providing options to CMake:
$bcndev> mkdir bytecoin/build
$bcndev> cd bytecoin/build
$bcndev/bytecoin/build> cmake -DUSE_SSL=1 -DUSE_SQLITE=1 ..
$bcndev/bytecoin/build> time make -j4
You need Microsoft Visual Studio Community 2017. Download and install it selecting C++
, git
, cmake integration
packages.
Run Visual Studio x64 command prompt
from start menu.
Create directory bcndev
somewhere:
$C:\> mkdir bcndev
$C:\> cd bcndev
Get Boost and unpack it into a folder inside bcndev
and rename it from boost_1_66_0
or similar to just boost
.
Build boost (build 32-bit boost version only if you need 32-bit bytecoin binaries).
$> cd boost
$C:\bcndev\boost> bootstrap.bat
$C:\bcndev\boost> b2.exe address-model=64 link=static -j 8 --build-dir=build64 --stagedir=stage
$C:\bcndev\boost> b2.exe address-model=32 link=static -j 8 --build-dir=build32 --stagedir=stage32
cd ..
Git-clone (or git-pull) Bytecoin source code in that folder:
$C:\bcndev> git clone https://github.com/bcndev/bytecoin.git
Put LMDB in the same folder (source files are referenced via relative paths, so you do not need to separately build it):
$C:\bcndev> git clone https://github.com/LMDB/lmdb.git
You need to build openssl, first install ActivePerl (select "add to PATH" option, then restart console):
$C:\bcndev> git clone https://github.com/openssl/openssl.git
$C:\bcndev> cd openssl
$C:\bcndev\openssl> perl Configure VC-WIN64A no-shared no-asm
$C:\bcndev\openssl> nmake
$C:\bcndev\openssl> cd ..
If you want to build 32-bit binaries, you will also need 32-bit build of openssl in separate folder (configuring openssl changes header files, so there is no way to have both 32-bit and 64-bit versions in the same folder):
$C:\bcndev> git clone https://github.com/openssl/openssl.git openssl32
$C:\bcndev> cd openssl32
$C:\bcndev\openssl> perl Configure VC-WIN32 no-shared no-asm
$C:\bcndev\openssl> nmake
$C:\bcndev\openssl> cd ..
Now launch Visual Studio, in File menu select Open Folder
, select C:\bcndev\bytecoin
folder.
Wait until CMake finishes running and Build
appears in main menu.
Select x64-Debug
or x64-Release
from standard toolbar, and then Build/Build Solution
from the main menu.
You cannot add options to CMake running inside Visual Studio so just edit CMakeLists.txt
and set USE_SSL
or USE_SQLITE
to ON
if you wish to build with them.
Bytecoin works on 32-bit systems if SQLite is used instead of LMDB (we've experienced lots of problems building and running with lmdb in 32-bit compatibility mode, especially on iOS).
Therefore SQLite option is automatically selected by CMake on 32-bit platforms and you must have SQLite downloaded as explained in appropriate sections above.
We build official x86 32-bit version for Windows only, because there is zero demand for 32-bit version for Linux or Mac.
Building source code for iOS, Android, Raspberry PI, etc is possible (we have experimental bytecoind
and walletd
running on ARM64 iPhone) but requires major skills on your part. TBD
Currently it is impossible to run Bytecoin on any Big-Endian platform, due to lots of endianess-dependent code. This may be fixed in the future. If you wish to run on Big-Endian platform, please contact us.
If you want to use tools like clang-tidy
, run cmake -DCMAKE_EXPORT_COMPILE_COMMANDS=ON ..
instead of cmake ..