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Typo :)
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hrydgard committed Jan 13, 2025
1 parent 28d8fae commit 9bdbbba
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Core/HLE/sceNet.cpp
Original file line number Diff line number Diff line change
@@ -943,7 +943,7 @@ void NetApctl_InitInfo(int confId) {
truncate_cpy(netApctlInfo.gateway, sizeof(netApctlInfo.gateway), ipstr);

// We use the configured DNS server, whether manually or auto configured.
// Games often use this to perform their own DNS lookups through tcp/ip, so we need to pass in the configured server.
// Games (for example, Wipeout Pulse) often use this to perform their own DNS lookups through UDP, so we need to pass in the configured server.
// The reason we need autoconfig is that private Servers may need to use custom DNS Server - and most games are now
// best played on private servers (only a few official ones remain, if any).
if (g_Config.bInfrastructureAutoDNS) {

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