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Merge pull request #17420 from hrydgard/analog-mapping-glitch-fix
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Fix glitch when mapping analog inputs, caused by multiple TriggerFinish
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hrydgard authored May 6, 2023
2 parents 14887d6 + 311a1a0 commit d5ac88e
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Showing 3 changed files with 18 additions and 8 deletions.
19 changes: 11 additions & 8 deletions Common/UI/UIScreen.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -149,7 +149,7 @@ TouchInput UIScreen::transformTouch(const TouchInput &touch) {
}

void UIScreen::touch(const TouchInput &touch) {
if (root_) {
if (root_ && !ignoreInput_) {
if (ClickDebug && (touch.flags & TOUCH_DOWN)) {
INFO_LOG(SYSTEM, "Touch down!");
std::vector<UI::View *> views;
Expand All @@ -164,13 +164,21 @@ void UIScreen::touch(const TouchInput &touch) {
}

bool UIScreen::key(const KeyInput &key) {
if (root_) {
if (root_ && !ignoreInput_) {
return UI::KeyEvent(key, root_);
}
return false;
}

void UIScreen::axis(const AxisInput &axis) {
if (root_ && !ignoreInput_) {
UI::AxisEvent(axis, root_);
}
}

void UIScreen::TriggerFinish(DialogResult result) {
// From here on, this dialog cannot receive input.
ignoreInput_ = true;
screenManager()->finishDialog(this, result);
}

Expand All @@ -196,12 +204,6 @@ void UIDialogScreen::sendMessage(const char *msg, const char *value) {
}
}

void UIScreen::axis(const AxisInput &axis) {
if (root_) {
UI::AxisEvent(axis, root_);
}
}

UI::EventReturn UIScreen::OnBack(UI::EventParams &e) {
TriggerFinish(DR_BACK);
return UI::EVENT_DONE;
Expand Down Expand Up @@ -313,6 +315,7 @@ void PopupScreen::SetPopupOffset(float y) {

void PopupScreen::TriggerFinish(DialogResult result) {
if (CanComplete(result)) {
ignoreInput_ = true;
finishFrame_ = frames_;
finishResult_ = result;

Expand Down
1 change: 1 addition & 0 deletions Common/UI/UIScreen.h
Original file line number Diff line number Diff line change
Expand Up @@ -50,6 +50,7 @@ class UIScreen : public Screen {
Vec3 scale_ = Vec3(1.0f);
float alpha_ = 1.0f;
bool ignoreInsets_ = false;
bool ignoreInput_ = false;

private:
void DoRecreateViews();
Expand Down
6 changes: 6 additions & 0 deletions UI/ControlMappingScreen.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -337,6 +337,8 @@ void KeyMappingNewKeyDialog::CreatePopupContents(UI::ViewGroup *parent) {
}

bool KeyMappingNewKeyDialog::key(const KeyInput &key) {
if (ignoreInput_)
return true;
if (time_now_d() < delayUntil_)
return true;
if (key.flags & KEY_DOWN) {
Expand Down Expand Up @@ -390,6 +392,8 @@ void KeyMappingNewMouseKeyDialog::CreatePopupContents(UI::ViewGroup *parent) {
bool KeyMappingNewMouseKeyDialog::key(const KeyInput &key) {
if (mapped_)
return false;
if (ignoreInput_)
return true;
if (key.flags & KEY_DOWN) {
if (key.keyCode == NKCODE_ESCAPE) {
TriggerFinish(DR_OK);
Expand Down Expand Up @@ -428,6 +432,8 @@ void KeyMappingNewKeyDialog::axis(const AxisInput &axis) {
return;
if (IgnoreAxisForMapping(axis.axisId))
return;
if (ignoreInput_)
return;

if (axis.value > AXIS_BIND_THRESHOLD) {
InputMapping mapping(axis.deviceId, axis.axisId, 1);
Expand Down

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