softgpu: Fix double rectangle drawing at halfpixel #16503
Merged
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There seems to be some odd behavior with the X start pos, but at least the end pos should not be drawn twice when using 0.5 - 0.5.
This unfortunately only fixes some of the cases from #16131, as there are more problems after all. It helps:
I also checked several of the usual suspects (Valkyrie Profile, bloom in Call of Duty, etc.) which render correctly.
Triangles need some tweaks too, but there's some complexities there, and this fixes bugs already by itself.
-[Unknown]