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GLES: Use uint for uint shift amounts #16710

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merged 2 commits into from
Jan 2, 2023

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@unknownbrackets unknownbrackets commented Jan 2, 2023

This seems to cause trouble for some Adreno drivers as well. We did already have a uint shift by uint, so I'm hopeful about drivers being friendly...

Also of interest: KhronosGroup/WebGL#2989

-[Unknown]

This seems to cause trouble for some Adreno drivers as well.
@unknownbrackets unknownbrackets added this to the v1.14.4 milestone Jan 2, 2023
@hrydgard hrydgard merged commit 233c37a into hrydgard:master Jan 2, 2023
@unknownbrackets unknownbrackets deleted the shader-errors branch January 2, 2023 23:51
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