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Initial implementation of an imgui-based debugger.
Needs work and styling and everything, but it's a start.
Sure, we already had one cross platform debugger (the web one), but having one integrated is, in my opinion, quite a bit nicer.
Of course, this is just a start, but it works to step through code and set breakpoints and stuff.
One side effect of running it "in-loop" is that Break will no longer randomly break anywhere in a frame, but will break where the PC is at the end of the frame. Might add a "random break" later...