This is an Unreal Engine 4 plugin that integrates Protobuf into the project without requiring you to add system PATH or anything else.
- add the plugin to the project and enable it.
- add the following property to
build.cs
of the project :
PublicDependencyModuleNames.Add("Protobuf");
bEnableUndefinedIdentifierWarnings = false;
bEnableExceptions = true;
- Create
.proto
file into project source code folder - Launch the Project in Editor, Click the
Protoc
button.
- Protobuf v3.5.1