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This PR aims to improve the memory handling when using Cache.
Before, we shared the same variable for
DiskStorage
andMemoryStorage
which ended up not being what we want. And here is why:DiskStorage
’s limit is based on actual disk space where asMemoryStorage
is based on the amount of objects that you want to keep in memory.So this PR adds another variable to the configuration called
maxObjects
, it defaults to0
so that it does not break the current implementations but the components usingCache
now gain more fine-grained control over both storages.Also, internally inside
didSet
inMemoryStorage
but it was never called because it was only called insideinit
.As and added bonus, this PR also adds SwiftLint and fixes some of the warnings that it introduces.
With
Imaginary
this change made quiet an impact on memory usage;Before
### After